3 planes converted from Tom Clancy's HAWX. Note that this mod is still in Alpha phase, stats, models and loadouts are subject to change. All of 3 still doesn't have animations yet, pilot/seat texture hasn't been sorted out yet and the J-10 still doesn't have proper cockpit (hence non-transparent canopy). Except for XA-20, the other planes may be considered obsolete once the developer officially add them in-game. update 1: added 2 skins for MiG 1.44 from Wii's HAWX 2, added Gsh-23 gun for J-10, PL-11 now correctly uses Aspide Mk-1 model instead of Sparrow
Wonder if there's any chance of map conversions?
Gotta ask Jason whether he can provide me map files too.
Not completely related, but I'll also try ripping ACAH maps (and proper CFA-44 & Shinden models) when I get a chance reinstalling it.
I do think so, But I have never tried.
And cockpit models too if you can.
Keep 'em coming! 10/10
Suggestion:
At the beginning of your plane filenames, add "Nerg" or something, so that they're marked as your planes.
Don't want them being overwritten outright when they all get added to base game :S
I said they all will be obsolete (except XA-20) once TS officially introduce them anyway, but it won't be anytime soon either.
Ah, yeah..
But still. Old skins staying by seems slightly silly :U
Of course we'll have to convert them according to the new template as well.
'convert' translation: remake
Okay, so I've managed to fix the pilot/seat texture with the textures from HAWX 2 Wii as the workaround but I think I'll wait until there's an update that allows more than 2 diffuse textures.
That's the ZiZ, bro. :P
Ziz only have 2 diffuse materials.
Since I'm too damn lazy to redo the all UV mapping the seat and the pilot model has different material hence why I need more than 2 diffuse materials.