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Tag "needs"
Colonist Needs In Starmancer

Colonist Needs In Starmancer

Feature

Needs are the things that kill colonists when ignored. Oxygen, food, and sleep are all needs. States and memories are queued as needs get too low.

Civitatem : Dev Blog #3 – Time and Seasons

Civitatem : Dev Blog #3 – Time and Seasons

News

In the current version of Civitatem a season lasts for one day, and one day lasts between 10 to 20 mins, based on what speed you use: normal or fast forward...

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