Tag "mechanics"
Gameplay Mechanic Goals

Gameplay Mechanic Goals

News

This is a semi vague list of mechanics and features I plan to have implemented before the game is considered released. This list is subject to change...

GRIM - Mystery of Wasules will be available today!

GRIM - Mystery of Wasules will be available today!

News

GRIM - Mystery of Wasules will be available today!

DENIZEN Devblog #6 - The Kepler Personal Data Assistant

DENIZEN Devblog #6 - The Kepler Personal Data Assistant

News

The Kepler PDA is a valuable asset during your journey through the cursed forest.

GRIM - Mystery of Wasules STEAM Announcement + New Trailer!

GRIM - Mystery of Wasules STEAM Announcement + New Trailer!

News

Hello everybody! Today we're here to show you what we did while we were silence for 1 month! Lets talk about STEAM page, pricing, new gameplay trailer...

Rover Builder available on Steam Early Access

Rover Builder available on Steam Early Access

News

Rover Builder available on Steam Early Access. Try our game and let us know how do you like it!

Rover Builder on Steam Early Access

Rover Builder on Steam Early Access

News

Rover Builder is now availabe on Steam Early Access.

square_2dplatformer

square_2dplatformer

Game

platformer with focus on puzzle and small scale combat. this is the first version of the game. i will add more levels and game mechanics. strategic combat...

@brk_zp

@brk_zp

Company

A developer of platformer games including square_2dplatformer.

How the mechanics hide the meaning of the game

How the mechanics hide the meaning of the game

Feature

When I find myself trying to explain what the game is about, one of the hardest thing I face is to explain why and how important the lore and realism...

GRIM - Mystery of Wasules Graphical Revision & Optimization !

GRIM - Mystery of Wasules Graphical Revision & Optimization !

News

Hello everybody! We were quiet recently but in this period we have been working hard on improving GRIM - MoW even further. And we'd like to share our...

GRIM: Mystery of Wasules - Game Mechanics P.3

GRIM: Mystery of Wasules - Game Mechanics P.3

News

In this article, we want to talk about the most important empire of Dunia; Heavenroad Kingdom, Beliefs of Dunia and Qualindoria; the lands that gods has...

GRIM: Mystery of Wasules - Game Mechanics P.2

GRIM: Mystery of Wasules - Game Mechanics P.2

News

GRIM - MoW's Game Mechanics P.2 is about Locations, Spectral State, Cutscenes.

GRIM: Mystery of Wasules - Game Mechanics P.1

GRIM: Mystery of Wasules - Game Mechanics P.1

News

Our first article will be about our mystery solving based game mechanics. Let's begin!

What is cool about the story in ExPlOiT?

What is cool about the story in ExPlOiT?

Feature

How a simple arcade game can hide a very complex world full of stories, personality and love?

July 2017 Update, New mechanics and animations

July 2017 Update, New mechanics and animations

News

We show new mechanics: camera effects and driving, the prototype of a new level, and the animations of our Ninja Clown character.

Grimoire Guilds - Combat Mechanics

Grimoire Guilds - Combat Mechanics

Feature

A video that briefly shows the tactical ccg combat mechanics of the game.

Zone Outs, a unique narrative mechanic

Zone Outs, a unique narrative mechanic

Feature

Zone Outs, a unique mechanic that simulates Lovecraftian madness As you might know by now, Moons of Madness is a narrative driven game. We have several...

Adrayvia

Adrayvia

Game

Adrayvia is an action role-playing game set in a fictional world where three factions engage each other in a war that defines the fate of all Adrayvia...

An overview of the game mechanics

An overview of the game mechanics

News

Catch a Lover is a fun multiplayer game for 2-4 players. Feel yourself in the skin of a cuckold or a lover, a burning blonde or a cute dog!

Dev Diary #1 and Features Rundown

Dev Diary #1 and Features Rundown

Feature

A Quick Death is moving towards completion so I wanted to give a quick update on where it is, features currently implemented and being implemented, and...

Pandora - Our Plan for new Gameplay Mechanics

Pandora - Our Plan for new Gameplay Mechanics

News

Our plan on where we're heading with gameplay mechanics.

Battle Splash Dev Update #019 - Greenlight Update, Balloon Hopping, and Medieval Remake

Battle Splash Dev Update #019 - Greenlight Update, Balloon Hopping, and Medieval Remake

News

Battle Splash is officially Greenlit, along with implementing new gameplay mechanics and remaking the environment graphics.

Comeback mechanic

Comeback mechanic

News

We continue showing the way we reached some mechanics and aspects in Dynasty Feud. Today we are talking about the comeback mechanic and how we decided...

Graveball Mechanics - Scoring

Graveball Mechanics - Scoring

News

In this video, I explain the mechanics of scoring in Graveball.

Tutorials suck, sometimes

Tutorials suck, sometimes

Feature

This time I wanted to show you a little of what we’re doing for tutorials. Personally, I don’t really like regular on-screen tutorials where you’re...

Gray Destiny - Story, Mechanics, Updates and more

Gray Destiny - Story, Mechanics, Updates and more

News

Model updates, the mechanics, trailer and more. Vote for Gray Destiny in the IndieDB Awards - Adventure Category.

Graveball Mechanics Video Series

Graveball Mechanics Video Series

Feature

I will be releasing a series of short videos highlighting some of the different mechanics in Graveball. The first one features weapon throwing.

Collapsus For Everyone - Collapsus and Accessibility

Collapsus For Everyone - Collapsus and Accessibility

News

Here at Wraith we talk about accessibility a lot… and I mean A LOT. I’d go so far as to say that it’s one of our foremost tenants. So, why not talk...

Features, Features, Features!

Features, Features, Features!

News

With our last post being about events, and the one before that being about the press we've received, this time we're getting back to basics and talking...

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