Welcome to Hours After Midnight v0.3.29a patch. List of changes: Added Tooltips. Added Hardmode. Update for Gamemodes. Update for Leaderboard/Scoring...
Hello everyone, long time no see we want to share with you guys our final progress has Howling Night has officially a playable vertical slice version!
In this article we will show you the process and the finish product of our main character.
Hello everyone, on todays post we want to share with you guys our progress regarding the UI of Howling Night. Be sure to stick up till the end, enjoy!
Hey everyone, on todays post we are going to share with you guys some environment studies we have been working on. Go and check it out!
This is the final update for Project Anklebreaker. Let's see what we have in store?
Hey everyone, the first build prototype is here! we just want to make this quick update to keep everyone checked in. Check out the prototype at our itch.io...
Hey everybody, this week we have some more art to show to you guys, an in-game mockup of what we want the game to look like, the mockup is still a work...
Hi everyone, this week we have a great update to give you, we want to show you the updated prototype we have been working on till now. We will talk about...
Hi everyone, in this week update we will talk about our art approach for the project and how will the art of our game feel, also a simple sneak peek of...
Hi everyone, in this week update we will talk about what we have been doing these past 2 weeks. We will also talk about a different approach in terms...
Hello everyone, as promised with last week update, today we will talk about the story of Howling Night, the characters, quick resume of the narrative...
Hello everyone, today we are going to share how everything is going, the progress we have made so far and what to expect next. We are also going to do...
Child Arms still lives, but its barely on life support. But hopefully a new business venture will give it new life.
This is our second devblog for Granny's Day Off. This article will walk through some of the changes that we have made in this iteration of the game.
While I wait to hear from my artist, I decided to share some future features I'd like to add to the game.
The first person perspective has not only begun, but it is nearly finished!
Things are changing so much for Child Arms as well as myself. The future is going to be different for the project.
Ready. Aim. Fire!! Shoot the coins to collect points and special awards while trying to not shoot the Blue or Red balloons. The coins and balloons spawn...
A minor update has been implemented to the demo that improves some gameplay elements.
Hi, you heared nothing since 2019 on IndieDB, sorry for that! I worked a lot on Battle of Decay and there is so much what changed ... new Features, new...
Version 0.3.3.0 has been uploaded and I also talk a bit about what's going on in my life.
Many changes to the Child Arms network and new demo update.
I'm reviving an old side quest as free DLC, working on new levels, enemies, and I've been listening to everyone's feedback so big fixes are on the way...
The new update to the demo that includes the chop logging mini game is now available.
December update 2 is here with fixed textures on level 2, more new sound effects, and an updated help screen with valuable info for platforming.
Upcoming events (Steam Store): Last weekend of Oct - Halloween Edition Demo First half of Nov - Worldwide Rollback Testing Nov 19th- expected Release...
The next update is here, and the unrated version can be wishlisted on Steam!
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