An overview of new stuff, some technical talk about shaders, how I fixed issues with them and a bunch of new gameplay GIFs!
The game gets a full re-write and overhaul. Click inside to read why this is, how this is going to happen and why this is important to you!
I talk a little bit about the feedback I've gotten, how I've interpreted this feedback and what I did to solve the issues people were having!
The semi-public alpha is here! Look inside for more details on where to play, and what "semi-public" *actually* means! :D
Happy new year! I discuss the new features to Checkmate + I inform y'all a little about the upcoming public alpha...
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