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Should You Use Voice-Overs for Your Game Trailer/Preview?

Should You Use Voice-Overs for Your Game Trailer/Preview?

News

The perennial question for game developers when it comes to producing a game trailer/app store preview - create voice-over audio or stick with text? On...

How Much Time and Energy Could Making an In-House Video Cost a Game Development Studio?

How Much Time and Energy Could Making an In-House Video Cost a Game Development Studio?

Tutorial

This article takes a close look at the potential time costs lurking behind deciding to go in-house with producing a game promo video. But be forewarned...

3-Part Devlog Series: "Marketing Your First Game (From A Marketer's Perspective)"

3-Part Devlog Series: "Marketing Your First Game (From A Marketer's Perspective)"

News

Since indie game development lacks specific marketing content for indie games, here is a series where we share what we have done, learned, and plan to...

The time is nigh!

The time is nigh!

News

As we prepare to release the Spellspun live demo and Kickstarter, we're making our Alpha trailer publicly available for the first time.

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