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Tag "News"  (0 - 30 of 2,605)
Far From Sight Devlog #5| Early Implementations

Far From Sight Devlog #5| Early Implementations

News

This week we are here to share some early implementations made in unreal engine 5!

Far From Sight Devlog #4| Game Narrative

Far From Sight Devlog #4| Game Narrative

News

This week we are here share how we made our game narrative!

Far From Sight Devlog #3| Characters Concept Art

Far From Sight Devlog #3| Characters Concept Art

News

This week we are share some concept art of the characters!

Archive of Updates v1.3

Archive of Updates v1.3

News

Hey guys in today's update we introduced a lot of things and fixed some bugs!

Far From Sight Devlog #2| Game Title and Logo Reveal!

Far From Sight Devlog #2| Game Title and Logo Reveal!

News

This week we are here to reveal the title of our game and logo!

DDS2 release date: 20 June 2024 đź‘€

DDS2 release date: 20 June 2024 đź‘€

News

Wishlist the game now if you haven’t already and mark June 20 in your calendars! 🗓️

DDS2 Devlog: Starting a fight!

DDS2 Devlog: Starting a fight!

News

Y’all wanted new big mechanics in DDS2 (and rightfully so), that got us thinking about what more we can add to the game. So what’s a big new thing...

Archive of Updates v1.2

Archive of Updates v1.2

News

Hi guys today's update adds the ability to change the gamma in the launcher itself. We also added HDR effect, now it works by default.

Devlog No.5 - My Rosemary INTERMISSION II

Devlog No.5 - My Rosemary INTERMISSION II

News

We're back! Once more this in an intermission from the main mechanics post, which will arrive soon. Right now we're going to discuss the game tests we...

Devlog No.4 - My Rosemary INTERMISSION

Devlog No.4 - My Rosemary INTERMISSION

News

We're making an intermission before speaking further about the mechanics of our game! This Dev Diary is about the music genres and feel that will be present...

Transporter v 0.3 Update

Transporter v 0.3 Update

News

Transporter April update. Adding large maps, new saving system, vehicle conditions, new content, and a ton of fixes.

Relic Odyssey: Ruins of Xantao a halo-like game will release on Q2 2024

Relic Odyssey: Ruins of Xantao a halo-like game will release on Q2 2024

News

The Mysteries of "Relic Odyssey: Ruins of Xantao" an FPS action-adventure game, with RPG elements. If you love shooter games, then blend it with sci-fi...

Update of to the important Game Files

Update of to the important Game Files

News

Hey guys! We have received messages from some players who are afraid of any changes in the roster and even despite our arguments, they asked us to change...

Character design!

Character design!

News

Hello, this week we're gonna show a bit more in depth what we have so far for our character design and explain where our choices come from!

Devlog No.3 - My Rosemary

Devlog No.3 - My Rosemary

News

Happy 25th of April! Today is time to talk about the core mechanics behind our game.

Patch Notes 1.6.0.0

Patch Notes 1.6.0.0

News

2 New Missions, New Master Pass, Local Player Quick Match Support and More!

Archive of Updates v1.1

Archive of Updates v1.1

News

Hey, guys! The second update for Called Evil contains the number of major technical issues mostly with running the game. We also added ReadMe to the game...

Nebraska - Agriculture

Nebraska - Agriculture

News

Nicknamed the “Cornhusker State”, Nebraska is renowned for agriculture.

Devlog: Reputation and street creed - know da difference

Devlog: Reputation and street creed - know da difference

News

If you’re from the streets, you know there’s a difference between REPUTATION and STREET CRED. There aren’t many who have both. Sometimes having...

Dev Log 08

Dev Log 08

News

Quick Match local multiplayer, two new challenge maps, and one new game mode.

Archive of Updates v1.0

Archive of Updates v1.0

News

Hey, guys! We're excited to release the first update for Called Evil. It contains a number of major changes and one new system.

They have a name! First UI!

They have a name! First UI!

News

They have a name!!! Our first enemies are collectively called George Thank you for your awesome ideas. We love some of them so much that we now have to...

Devlog #1 - The Retaking

Devlog #1 - The Retaking

News

Our first article about "The Retaking", showing sketches and ideas.

Devlog No.2 - My Rosemary

Devlog No.2 - My Rosemary

News

For this one, we'll be talking more about the main concepts we'll be delving into for our first prototype. Main mechanics are reserved for the next DevLog...

Devlog: Let’s start from the beginning!

Devlog: Let’s start from the beginning!

News

Another Monday is upon us, Dealers! We know, we don’t like Mondays either but we hope this tidbit of info will make your day better *wink wink*

What should we name our first enemy?

What should we name our first enemy?

News

We finally made the first enemies in our game! What should we name them? They deserve better than "little yellow ball things".

Renault Trucks E-Tech T Coming to ETS2

Renault Trucks E-Tech T Coming to ETS2

News

Exciting times are ahead! We're happy to announce that the very first electric vehicle coming to Euro Truck Simulator 2 ...

You will be surprised what’s your job in Forester Simulator

You will be surprised what’s your job in Forester Simulator

News

Gameboom VR presents the first gameplay teaser of Forester Simulator.

First Round of Playtest - A Summary

First Round of Playtest - A Summary

News

Statistics, contest results and what's next. Check our newest devlog.

Phenomena Embattled - Log #01

Phenomena Embattled - Log #01

News

Story and game-play updates. The narrative is about humans, their planet and what the galaxy has in store for it. A small bonus: the first 'Formation...

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