Warbanners got a new logo:
The game gradually takes final appearance - units are finished, some of the sprites have been corrected, new visual effects were added, new properties were made. The most significant change in the last few weeks - using of the combined backgrounds.
Work on the story campaign - ready for about 20%. On the world map, there are also innovations - a figure of the hero dusts on the road, and complited missions are displayed with markers.
There were a lot of changes at display information about the units in battle (frameworks, showing points of health, attack range) (thanks for the helpful tips from Łagi):
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The release is scheduled for autumn 2017. If you would like to become a beta tester and help to make Warbanners better - write to me in PM. Thank you!
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Gorgeous job this far, keep it up man!
thank you!
level up select improvment:
+10% hit chance - more hits each game
+3 stamina - did it ever drop to 0?
+10% magic resistance - when was the last time it was useful? right never
there is no choice, only noob trap.
Stamina falls to zero very quickly.
Magic Resistance, agree, less useful.
All the work of balancing is yet to come.