Hey there! This is the eighth update and as I promised, we will show you the concept art of the first drivable car which will be available in the game.
I know that many people have voted for the wheels and we have 50/50 split in the team about , what should finally be in the game. To solve this uneasy dilemma we made several concept arts: with wheels and with magnets.
Again, if you do care, please tell us your opinion.
V-1
Besides the car’s concepts, we finalised the design of some NPCs.
Regarding the game development itself: the redesigned Officer was imported in the game, the Piercer has got rough animations, it already can follow, attack the character and die. The next step will be making the car and adding it to the prototype.
Thank you,
Snow Arc team
Why not all of the car concepts (like you can choose which one you prefer in-game or like switching mode when going off-road, dunno just saying it could be fun) I do like the first and 2nd concept :P
I prefer the second one :) But all three look nice!
LoL one npc looks like Nikolai Belinski as a kid :D
rofl))
Wish we could make them all, but we're a very small team and currently working part-time on the project. Perhaps in the future, we will add all of them and you can pick any car you like)
But right now our prime goal is to work out the core style. As a game designer I'd prefer hoovering cars, because it's cool) there are not many games where you can drive a hoovering car, particularly an old-school hoovering car)))
ahahaha awesome, 1960s style technology were so impressive to see ;)
Electromagnets V-1. V-2 looks nice, but with the V-1 concept it's a little more obvious how it's meant to work.
Very nice concepts and interesting style. I guess this is top down or something? Because the one thing that might be a problem is you cannot see past the engine block in first person view.
I like V2 the most, btw. Should also help keeping the polycount down, since the other, rounded electromagnets would be part of the silhouette and eat a lot of polygons.
isometric viewing i think, sure you can't see whats in the front of the car if an engine block covering your view :P
yes of course, but in our game you can rotate the camera 360 around your character)
Thank you guys, finally the concept of a flying car has been proven))) We were afraid that it may stand out from the overall game style.
haha nice concept art. Wish you to search a lot of information on Russian about living there.maybe even some folklore or stories will be included.
So i will track it.It's promissing!
thanks for tracking,man! We do find a lot of inspiration in the WW2 period and the time after the war. Also, soviet science fiction is a rich source of ideas.
If you have any suggestions feel free to write them on our forums frozenstate.net , there is a section for russian speaking community
I love the V2 concept, reminds me of that good old game "Quarantine". :D
never played))
Finaly! We got first weapon concept? Mauser? Huh, more and more intresting...
But after hovercar... I think it must be, um... Plasma Shpagin submachinegun?
haha, be patient , all in good time ;)
I'm still going for wheels. Call me old-fashioned but I think it just looks way cooler.
Yeah, tastes are different))) We're considering the possibility of having two types of cars, maybe magnets as an upgradable part.But right now, for the prototype, we're making a hovering one Simply to understand how it will behave on a road.