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Post news Report RSS Tormentis Demo Update with revised controls and new dungeon style

After some requests over the past few days, we released a new demo update today. The controls have been completely reworked and we want to have tested this core element of the game intensively.

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As soon as the last news about Tormentis was published, we received the first inquiries as to whether a demo update with the revised mouse control could be released earlier. Last weekend we gave a lot of thought to what such an update must contain so that the development status is consistent and everything works as usual.

A hero equipped with a bow is running through a dungeon (Tormentis)

Reworked mouse controls allow left-click to attack with both movement and skill 1, and right-click to attack with skill 2. Camera rotation is no longer necessary, walls automatically become transparent as soon as you move behind them. In the story dungeons you can see the first draft of the “Abandoned” room style. This makes the dungeons look much more varied and filled.

Hero using Hammer of the Gods skill

Another innovation are random and triggered sound effects that can be heard in the dungeon. In addition, the hero can also be controlled with WASD (in preparation for future controller control).

Hero attacking skeleton with a lightning

The story dungeons have been revised and some levels, in which the paths to be walked were very long, have been shortened and changed. We've also doubled the dungeon time to 10 minutes. We are currently working on a nicer representation of the available time that is visually less intrusive and thus creates less time pressure.

Hero is beeing attacked by a skeleton commander

You can download the new demo update for free on Steam and itch.io.

Steam:
Store.steampowered.com

itch.io:
4handsgames.itch.io

We hope you enjoy the new demo update!

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