Sticking to our promise of updates every two weeks. Bear in mind that this will of course mean smaller scale updates, so don't expect as big a jump as 1.0 to 2.0 had.
If you don't have the launcher, be sure to grab it in the downloads section! Otherwise, just open your launcher and it will find the update on its own.
Anyway, here's what this update will consist of:
AI
- This would be where the chunk of the time was spent. We now have a working, simple AI that will fight back when you try to battle it. We'll be evolving this system over time, but now we have a basic framework to build from, and can also take your suggestions into account.
- AI Pidgey can't fly yet. We know this, and it isn't a bug.
Jumping
- This is also something in its baby steps, but basically - with Charmander and Pikachu - you can jump now. We'll add this feature to the other ground PKMN over time, but we more so just wanted to see how it would work first. Animations are iffy, but we'll fine tune them as we go, like most things.
- Not all of the current in-game Pokémon can jump, yet, although they're intended to be able to in the future.
Bug-Fixes
- Various bugs have been addressed, and although not all of them are fixed, we've started to dent the armor some, so expect these to be a gradual thing as well.
Controls
- There is now a controls.txt file included with the game. I'm a derp and forgot it last time, sorry!
- We've improved the camera a bit, and also made it remember your previous lock-on choice so it won't auto-lock with each newly clicked enemy.
Note
- Everyone will have to reset prior to capturing or sending out a Pokémon, due to some slight reworking. This is intended. If you do NOT reset, it'll just break your game until you do.
That's it for this update. As I said, they'll be smaller from now on, but most likely each will be aimed at one specific feature (in this case AI), while smaller stuff is done on the side.
So, I think something went wrong... I used the launcher to update the game, but when I play, the pokemon are still just standing there like statues. I always capture them like before, but this time, after I capture them, they don't appear in my inventory, and I don't know how to collect them. Also, I'm not seeing and new additions that's mentioned in this thread, expect for the new bridge.
Reset the game. Though they don't fight unless you attack them using a pokemon.
Note
Everyone will have to reset prior to capturing or sending out a Pokémon, due to some slight reworking. This is intended. If you do NOT reset, it'll just break your game until you do.
It could be a malfunction when the game loads, try deleting it from desktop and redownloading it.
Umm guys when i started the game it said Skatter then Feraligatr lvl 100
etc. I cant play the game :(
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I think you should do a hot patch to fix the no catching pokemon. And am I the only one that also starts without a pokemon?
Nevermind did not see that I should Reset before afterwards.
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only a small update
THIS IS NOT SMALL
i mean
pokemon fight back
pikachu can jump
there is a bridge
this is bigger than you think
plus one to that
plus AI construction, cuz really, coding is a SOB to do but needs to be done
Just want to say that I meant to give positive karma to your post, but accidentally hit the "-" button :\
But yes, the bridge is very important ^^
This is coming along great guys, keep those updates coming!
Xatoku you forgot to mention that
pokemon break rocks
pikachu's thunder wave (4) can make pokemon paralysised
the bridge
pokemon can faint
Can't wait for the next update big or small
i wonder if a new pokemon would come in or a improved catching system
or maybe the pokedex and options finally come to use or maybe you can improve the ai but then again ratata is the worst always tackling
i really look forward to your work Xatoku
the breaking rocks, the paralysis and the fainting were already in the game, they were no part of the update...
I think they mean to add the pokemon's shown on the next update. And yeah I wonder when those buttons are to become usable.
they are not adding many pokemon in the next update, it might be 1 or 2.
How do we play with the latest updates if we are using a mac? Is there a total new download available, or? We don't get the launcher so I don't know how else we would get it...
Pokegen.ca -> download mac version; unzip it using stuffit expander only! otherwise it won't work
Don't forget also Grass can now be set on fire with Charmanders Ember. :)
idk if its been brought out to light but switching pokemon spots, the pokemon selected to switch places will replace the pic of the 2nd pokemon with the first, repeatin it will also change the name, as to where you wont be able to summon nothin when thrown. Something to look into
how do i update it???
It's automatic when the launcher opens if you have the new launcher.
I was fighting with a pikachu and when he used quick attack he passed in a pokeball that i used to capture another pokemon and then he entered in the pokeball... i was laughing like hell...
This update is pretty good and sexy aswell :3
TY!!!!for updates!!! follow please finish the game *_*
Whit the new patch i cap pokemon but not in my team :( Puu.sh
mac version plz
Ever since I updated, my character keeps running to the right. I can make him move in other directions, but he never stops. Everything else seems to be working fine. I did try deleting everything and then downloading the launcher again and reinstalling, but I still have the same problem.
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(buried)
very bad this update seriously that instead of advancing
what you did was back
nada ver essa foi uma otima atualização
How is adding the pokemons capabilities to fight back, backwards? I would say it is a huge advancement.
indeed, don't know what this guy is blabbering about but anything the devs have done so far is amazing
I know, I was so interested when I first played the first version. With the first update and this one the game have progressed a lot.
yeah seriously this is really awesome, i keep checking back to see what is going on and new updates and stuff, you guys are so awesome this game has so much potential the new updates are freaking amazing, in two weeks it would be nice to see a new pokemon though...
keep up the great work and i wouldn't have known about u if it wasn't for munchingorange but anyway good game
keep up the great work and i wouldn't have known about u if it wasn't for munchingorange but anyway good game
I Think That This Is How A Pokemon Game Should Look Like Awesome Job Guys.
I have a question, and many more probably have it too
The game is evolving great... it's getting really awesome...
But... is this going to be like sandbox?
I think it would be amazing if it has sandbox
Is it just me or does the models look better?
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Found a bug, in Ratatas charging, it's effects are gone. :(
Awesome update! You were very creative with the way moves are used and how they react with each other!
I think there are a few minor things that could be improved, which would improve the game overall.
When not locked-in with an enemy pokemon (or when the character is just walking around), rather than having to hold the right mouse button to have the camera following the mouse movement, clicking the button should swap between the two camera modes (very minor, but still important I think).
A cool-down on moves to prevent spamming (god-damn ratata...) would be nice. Nothing too restrictive, just something that prevent getting stuck in an infinite chain of tackles.
Very good work guys, keep it up!
how do u make pikachu jump?i dont know how to make it jump ..but im loving the updates :)
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and how do u break the rocks?
Keep them coming ! :D
Found the gameplay a little clunky but can be fixed with fine tuning, glad you guys are so dedicated to be bringing us... the poké fans great content. Look forward to seeing how this blossoms. I see a bright future you wonderful you!