Hi there,
First of all, I’d like to thank everyone who volunteered to help us with proofreading of the in-game materials. It’s a considerable help for our small team, and we are hugely grateful!
The Big Day
We’re finally happy with the alpha build, and it’s ready to be released on 1-st July 2014! Hooray!!!!!!!
Pricing
The Alpha will cost 10$ (the price is the same for every country, but it will be converted into your home currency automatically by Steam, Not us). The price of the game will be growing gradually with the new major updates, and the final game will cost around 20-25$. There won’t be any discounts or sales until the game is finished.
Platforms
At the moment it will be available on PC and MAC, but we are working on Linux version as well.
Steam
I know some of you would prefer a DRM-free copy, but right now we don’t have a good and flexible system to roll out patches and new updates for DRM-free versions. It may not sound as a big deal, but in fact it can cause some issues. Due to this, the game will be available only on Steam, but this is temporarily, once we find a solution, I’ll inform everyone.
Alpha
Well, we worked a lot for the past eleven months and we did a lot, though the alpha is far, far, far from the final game. At the moment it has very solid foundation, and we will keep improving it, implementing new features and content based on your feedback.
What to expect
This build has only one character, twelve locations ( over 1 square km combined) , stealth and crafting systems, cooking, basic needs, random interiors, three types of enemies, permadeath. At this current stage the game plays more like a sandbox roguelike.
Road map
New Updates will be released fortnightly. All our plans on each update can be found on the forum, though it’s not set in stone and can/will change over timeFrozenstate.net
Warning
Please, read everything carefully, the game is NOT finished. It’s still in development, and its current state is ALPHA. If you have even the slightest doubts about the game, please don’t buy it.
However, your early involvement helps us to make Frozen State better and bigger.
Projects we love
InSomnia - atmospheric single-player/co-op RPG set in a "living" dieselpunk sandbox with real-time tactical gameplay.Kickstarter.com
The game looks beautiful, I personally fell in love with the dark and dismal atmosphere of InSomnia. Such game deserves to be on your radars, go and check it out;)
Thank you,
Snow Arc Team
Will it be Early Access or like it? If you purchase the alpha you get the full game when it's 'officially' released as deemed finished?
Yes, exactly like this.
Wait will the alpha be on the itunes store?
itunes? where did write it?
It will be on Steam
Oh, I was just wondering.
Does it have online multiplayer or not yet? And WOW, InSomnia looks amazing!
single player only, at least for now.
InSomnia rocks! )))
What exactly do you mean with "If you weak"?
it's a typo if you were implying the missing article "are" , I fixed it and uploaded the new video)
but from the gamepley perspective, when the character is tiered, hungry, thirsty or suffers from injuries he/she becomes weaker and more vulnerable. In other words it becomes harder to stay alive
*gameplay perspective
I was actually referring to the typo, so if it's fixed already, never mind :P
So can I compare this to a game like Dead Frontier, only more diverse? I've been looking for a decent survival game
it's more like project zomboid
So, you have to start over every time you die then? I always thought that was a stupid feature in Project Zomboid when it's non-optional.
For now it will work like that, but once we start implementing quests, NPCs and the story line, we will add more difficulty levels, and save systems.
Give us time, guys)
Alright, I'll have to wait on buying this game then, sorry. Good luck on development though, I hope it turns out to my liking eventually. :)