What is new?
Functionality to invite friends to join in on someone's single player adventure has now been implemented using Steam. Knuckles character abilities is well under way with the base code for climbing, digging, gliding and melee with combo attack having been created. Rigging of custom characters has begun with various controls and the ability to operate eye movement when required to look in a specific direction.
Optimization
Transfer of code out of blueprint and into C++ for optimisation purposes and for the creation of a custom build of the Unreal editor for level designers and sound artists.
Voice actors required
We are looking for individuals who can provide a voice for Sonic and Tails(for now). If you are interested to apply your vocal talents to the game, contact us via our submissions discord channel.
Ashura? That Unreal Tournament 2004 mod?! It's still ALIVE?! O_O
Yea, we restarted development back in January after a 5/6 year absence.
Wait, inviting friends using Steam? How does that work for non-Steam games? (You aren't planning a Steam release, right?)
Steam invites is an option to have someone join you during the game. If you don't use steam you can always hook up another controller to the computer and have someone who can then partner up with you in the game. Or you can just play solo and the ai will control the characters that would be controlled by a friend or family member.
The plan is to release ADR on here and on steam for free once its ready.
Even though it's going to be free, would Sega be okay with you going to Steam?
Steam is just another platform like here and SAGE when it runs each year where people can download fan made Sonic games. Sega allows fan games of their intellectual property as long as there is no monetary revenue generated from the fan game. There should be no issue with ADR being on Steam as it would not break Segas ruling regarding the usage of their intellectual property.
Here are some links to Segas thoughts on the matter:
Nme.com
Nintendolife.com
Well, the quotes in the links have some wiggle room, so it's not that everything is fair deal as long as it's free. Besides, i think Steam is on a different level, then ModDB or SAGE (i don't recall any fan games ever published on Steam).
But, if you'd manage to release there, that'd be pretty cool.
Your right I don't think there is either. Other than it could be down to an intellectual property issue, there is also the amount Steam charges in order to obtain a developer ID required to register a game which is about $100. I messaged Sega's PR in regards to all things Sonic asking what is Sega's stance on the matter of online distribution platforms such as Steam and my intention for using it for access to their online subsystem architecture for the coop game. I'm just waiting for a response. I'll post an update when I get word on the matter.
Ha, just recalled one - Black Mesa, and it's even being sold. That said, it's Valve's IP being sold through Valve's store, most likely Valve has got some profit there, so not sure if it counts.