I've set up firing an a lot of projectiles to push performance to its limits. To assist with this I created various debug tools, such as a projectile tweaker. Projectiles are configured via a json file and can be serialized to the disk, and referenced by other configs (such as a fighter ship config).
DevBlog 7 - Stressing Out Projectiles
I've set up firing an a lot of projectiles to push performance to its limits. To assist with this I created various debug tools, such as a projectile tweaker. Projectiles are configured via a json file and can be serialized to the disk, and referenced by other configs (such as a fighter ship config).
Posted by wafflemaker72 on