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This update improves how the game looks and plays entirely and comes with a completely polished Aclendi Woods level that is 5x larger than the old one.

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It is finally time to show you what we have been up to the whole time. We are celebrating the publication of a completely transformed version! You can now forget everything you knew about our old version and embrace the latest foundation of Apprentice Arriving.

Check out the game on Steam: Store.steampowered.com

Join our Discord Server: Discord.gg

We are happy to get any feedback from you!
Follow us to see how Apprentice Arriving finally evolves and becomes the epic game we have planned in the first place!

The 1st of 3 Major Updates specifically for Aclendi Woods!



This update changes the way our game looks and feels entirely. We not only cranked up the graphics and details massively. Today we present you a totally new Aclendi Woods level that is much larger than the previous one. We also want to thank you for your feedback. We fixed some critical weaknesses in our old version which were the lack of a World Map, Minimap and a Tutorial. But there is a lot more to make the game feel more immersive like voice acting for important quests and we did crucial changes to the gameplay in general.

Knight and Balver

Apprentice Arriving now uses a new Combat System that enables fluid combos and more thrilling battles due to a better AI, a better attacking system and an armor equipping system which can be smoothly handled. There are lots of changes and eventhough this is true we have only just started with the real game. Even Aclendi Woods is just a breeze of what's to come. So stay tuned!

We created a new model of Prince Landon with much higher graphics, more details, High Res textures, hair physics and dynamic motions. As you can see he is fearless, he is determined and ready for any challenge that lies upon him, no matter how hard it will be!

LandonPic4

NEW MENU
A new menu is in the making. The menu will give you way more features than before such as Skilltrees, Potion Mixing, finally the long announced Destinyboard and much more. The menu is also fully optimized for gamepad.

UI

Check out this video which shows how the menu currently functions:



COMBAT SYSTEM IMPROVEMENTS

We are working hard on the new Combat System to make it fluent, dynamic and epic.
What we can reveal so far:

  • Each weapon type such as Short Sword, Longsword and Greatsword has it's own combo moveset
  • We have added a feedback system that allows you to feel each hit even more
  • You can move to all directions fluently to attack targets without having to lock on

InBattle

Many areas are awaiting you! This picture shows the path to the new Tutorial Area where you will learn some basics. Important to say is that there are features that will be definitely altered as we progress with the development.

Bridges TutorialArea

By completing quests you are not only rewarded with Items or Gold but some will even give you access to new areas of the map that are unreachable otherwise.

ShortcutArea

We are very happy about our Combo System as it allows us to design any combo we want. The combos are starting off rather simple but can become a little more complicated later on. Next to combos there will also be Weapon Stances where you can switch between Fast, Medium and Heavy Melee Stances. It will be possible to switch your stance during combat

ApproachingBalver

With the third update the map will be completed so that you can explore the entire map and this includes a boss fight. In our previous version you were fighting against a Balver EX monster however this was only a Miniboss. In Major Update 3 you will encounter the real boss.

Another important aspect we want to reveal is that each Main Level has a Sub Level or a Secret Level. Those levels are usually hidden. Secret Levels can also be very difficult and not seldom you will need a specific item in order to enter them.

We are working on a roadmap for you which will explain what you can expect during the development of Aclendi Woods.

That being said we are already working on the next level. We don't want to spoiler much but one thing we can say is that the level has the name „The Path of Mt. Talarev“. We are very excited about it and we are sure you will like it as well!

So that's it for now. Everything starts here and we are already thrilled to present all the things we have planned so far.

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