Constructor of Game
never game then :)
space engineers in my game is One Part of 5 Side only
Constructor of Game
never game then :)
space engineers in my game is One Part of 5 Side only
RocketUp +10% AIM : + 10% heavy accuracy for Rocket Weapons
Squad of RocketCosmoBike a have +40% AIM of each for Rocket Weapons
Pair of RocketCosmoBike a have +20% AIM of each for Rocket Weapons
Rocket CosmoBike : uses nearest Asteroids Fields and open Bases area
and chekpoints way as Bases to Miners Satelites and back
Patrol or fast escape from Assault Base : best back_door
Size : half Heavy Gunner or Fighter
assist in local combat : against very heavy armor
Icy Lord (S2 A1 60%M) Vs Spy Jinn (S3 A1 60%M)
RaspBerry Raider (S3 A1 40%M) Vs Shadow Green Ghost raider (S3 Ah 40%M)
RR Commandos ; Red Raiders commandos
Phantom Star Warriors
you can buy/sell
characters of cosmo Heroes
.. It can also be
buy/sell of Bases
and other expensive items
as ships/miners satellites (mini base)
and bases of fighters ..
.. entire infrastructure
as own empire and
continue to play
another character of cosmo Hero
.. possible ReBuy/ReSell
using the auction and game contract
.. possible instead
buy/sell ReBuy/ReSell
use conservation as
Save to himself Info Staff
Info Staff : game profile of users
as Cosmo Office ...
.. there are other options
drive of your characters of Heroes
using star advisers for this
though it is dangerous
but the price may Rise
.. star advisers as NPC
NPC : none player character
but NPC It has the character of himself
as character of selected cosmo Hero
EpiEnd of Hero as EpiEnd of All
but in depending on tenure contracts
.. Saved Hero continue drive as NPC-hero
with entire infrastructure of Hero
.. You can play several cosmo Heroes simultaneously
but only one directly controlled
all the rest of it as Own Treasure
Phantom Star Warriors
you can buy/sell
characters of cosmo Heroes
.. It can also be
buy/sell of Bases
and other expensive items
as ships/miners satellites (mini base)
and bases of fighters ..
.. entire infrastructure
as own empire and
continue to play
another character of cosmo Hero
.. possible ReBuy/ReSell
using the auction and game contract
.. possible instead
buy/sell ReBuy/ReSell
use conservation as
Save to himself Info Staff
Info Staff : game profile of users
as Cosmo Office ...
.. there are other options
drive of your characters of Heroes
using star advisers for this
though it is dangerous
but the price may Rise
.. star advisers as NPC
NPC : none player character
but NPC It has the character of himself
as character of selected cosmo Hero
EpiEnd of Hero as EpiEnd of All
but in depending on tenure contracts
.. Saved Hero continue drive as NPC-hero
with entire infrastructure of Hero
.. You can play several cosmo Heroes simultaneously
but only one directly controlled
all the rest of it as Own Treasure
Rangers Commondore
Vampire Lord (S3 A2 60%M) : Rangers Commondore
Star Control 3 : Gold Jinn (S3 Ah 30%M)
Magic Starlock ( S4 Ah 90%M ) as Shadow SkyLiner
S : speed
A : armor
M : maneuverability in percent
h : Hidden
red Cosmo Drone of asteroids miners of Satelittes
red Cosmo Drone : assist to Red Cosmo Bike and Ship of Cosmo Ranger
red Cosmo Drone : mini Guard and mini Carrier in asteroids fields
red Cosmo Drone : repair of miners Satelittes and friend Ships
many well of more ships of Cosmic Rangers
have a high speed and
they can fight One to One or Againts Several Ships
but in Intense Combat the Best of the Best its Shadow Warriors
since they have Shadow Tactics
Shadow Tactics : it's as possible for increase Speed or Armor
as level by level : S1 + 20%T available to S2
or S1 + 20%T available to S2 but not both as Speed or Armor
in heavy Liner Up only half of Armor : An + 30%T to A2 no a3
An : if none Armor : A_none
and many variations if Cosmic Rangers can Win differense CraXX
CraXX WIN : fastly Way to Sky Level but it seldom
main part of Sly Sense army
Trintux Egemon : trix size of Mezo Tondux : Flagman of SlySense Army
size as very Big Ship or cosmo Warriors Platform
very heavy and very armored
Mezo Tondux : very heavy speed Mezo Nondux : big wide spacious cosmo ship
Mezo Nondux : heavy SlySense : wide spacious Carrier of Starx Mutantix
size as Big Ship or cosmo Platform
heavy and very armored
Xannux Annihilator : as Rangers Vessel but in SlySense army (universal)
size as Destroyer
speed S to S2 and armored
Vintux Rhiny : armored Scout : cover of any other ship even Mutantixs
size as Corvette or frigate
speed S to S1 and heavy armored
Starx Mutantix : horde or swarm of Mutantixs they dungerous for any
size as Heavy Gunner or frigate
speed S to S1 and slow armored
some of Paunch Mutantix uses as battering ram they very dungerous
Y-tactical_group
Shadow Dark Lord have +20%T as tactical points
+ 40% T : in pair : as +20%T +20%T
+ 60% T : in Trix Group : as +20%T +20%T +20%T
highly survival in Intense Combat
no very highly speed but Trix Shadow Groups great shadow star warriors
Shadow Dark Lord : Speed_1 Armor_1 60%M ManuverAbility
good speed againts speed rogux of green Sly Sense armored scouts ..
one Trix Shadow Group : +60% T
double Trix Shadow Group : +120% T
Cyan Dragon Vs Cyan Ace
Green Starlock Vs Magic Starlock
Green Starlock Vs Heavy MoonSTalker
Spy Shadow Vs Deep Silver
Spy Shadow Vs Deep Matrix Green Raider
DSE : Space Engineers multiplayer community
Facebook.com
by Engineers for Engineers
Deep Side dse
Silver Wings (S1 Ah 40%M) S1 silver speed of SW (Silver Wings)
Silver SciRise +1 silver
Pair Silvers :
Silver SkyRise + Silver SkyRise = S2 Icy Speed
Trix Sivers as Silver Ring
Silver SkyRise + Silver SkyRise + Silver SkyRise = S3 Cyan Speed
if S1 + SkyRise (to himself) this is S2 Aqua Speed
Heavy Spy Corvette for Speed 2
super speed and energy sells
Trade and Spy in Nearest Space
Assist to Heavy Guards for challenge Big Targets
Heavy Spy Corvette : +10% LinerUp heavy aim
Heavy Spy Corvette : +20% Trade Skill
Size of Corvette : +50% Figate
Heavy Spy Frigate
Heavy Spy Frigate : hidden analog of Gold Corvette
Heavy Spy Frigate for Speed 2 or Speed 4
Heavy Spy Frigate : +10% LinerUp heavy aim
Heavy Spy Frigate : +10% red AIM
Total aim : +20% AIM as LinerUp + red AIM
Heavy Spy Frigate : +20% Trade Skill (TdSk) with Gold Corvette +40% TdSk
Raider Turrels +10% AIM : + 10% accuracy for turret Weapons
Vampire Raider a have +20% AIM for Raider Turrels
Supressor turrels weapons need +30% AIM
Supressor MK1 turrels weapons need +30% AIM
Supressor MK2 turrels weapons need +20% AIM
Supressor MK3 turrels weapons need +10% AIM
Green Raider CosmoBike : uses in Asteroids Fields and nearest Bases area
and chekpoints way as Bases to Miners Satellites and back
Patrol or fast escape from Assault Base : best back_door
Size : half Heavy Gunner or size of Fighter
assist in local combat for Trader Vessels nearest of Bases
RaiderCosmoBikes Turrels assist to Trader Ships or Rangers Ships
RaiderCosmoBikes Turrels assist to Bases and Miners Satellites
Storm Lord Vs Green Ghost
Spy Jinn Vs Matrix Raider
Spy Lord Vs Spy Lord Raider
Heavy Gold Corvette for Speed 2
super speed and energy sells
Trade in nearest space
Assist to Heavy Guards for challenge Big Targets
Gold Corvette : +10% LinerUp heavy aim
Gold Corvette : +20% Trade Skill
Red Corvette : +20% AIM for Heavy Weapons
LinerUp +10% AIM : + 10% heavy accuracy for heavy Weapons
Squad of LinerCosmoBike a have +40% AIM of each for Heavy Weapons
Pair of LinerCosmoBike a have +20% AIM of each for Heavy Weapons
LinerUp as LinerUp + LinerUp + ..
Red AIM : possible increase ability +10% AIM or +20% AIM or more
red AIM only summary AIM in partnership
Red AIM : + 20% heavy accuracy but without LinerUp +10%
pair of RedCosmoBike a have +40% AIM of each for Heavy Weapon
Liner CosmoBike : uses in Asteroids Fields and nearest Bases area
and chekpoints way as Bases to Miners Satelites and back
Patrol or fast escape from Assault Base : best back_door
Size : half Heavy Gunner or Fighter
assist in local combat for Trader Vessels
pair of LinerCosmoBikes assist to single Trader Ship
or single LinerCosmoBike assist to pair of Trader Ships
Red CosmoBike : uses in Asteroids Fields and nearest Bases area
and chekpoints way as Bases to Miners Satelites and back
Patrol or fast escape from Assault Base : best back_door
Size : half Heavy Gunner or Fighter
assist in local combat
recruitment for defense of Cosmic Base
4 Heavy Gunners as 2 Vs 2 best hold postion or Chase Nondux of SlySense
or ContrAttack Roguex
Spy Lord Raider drive Bases and
defense of Base and in common Battle
as single Raider Ranger
ZorgZa
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