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Random developer of random projects. Hope they will entertain you.

Comment History
Ziro_Sum_Games
Ziro_Sum_Games - - 18 comments @ Ziro_Sum_Games

Going with innocent civilians that have been picked by an algorithm to be sacrificed. THe dimension that the game takes place in requires no food or water to survive, the red air acts as a substitute. Your mission will be to clean up the mess that the teleporters have sent in. Problem is that not everyone has the same reaction to the dimension in question, expect grotesque mutations to occur in some cases.

Good karma+1 vote
Ziro_Sum_Games
Ziro_Sum_Games - - 18 comments @ Ziro_Sum_Games

Kafkaesque style seems to be working out good so far. Hope it continues to do so.

Good karma+1 vote
Ziro_Sum_Games
Ziro_Sum_Games - - 18 comments @ Ziro_Sum_Games

There are no genuine outside or outdoor sections in the mod. Only locations built underground that mimic the scenery of the outside world.

Good karma+1 vote
Ziro_Sum_Games
Ziro_Sum_Games - - 18 comments @ Ziro_Sum_Games

It will probably be a standalone mod at this point. The story is more fun with the player being a volunteer for what's happening in the story rather than an overpowered military clone. Still, there is the possibility for an Opposing Force esque expansion called Conflict_Theory:Duality.

Good karma+1 vote
Ziro_Sum_Games
Ziro_Sum_Games - - 18 comments @ Ziro_Sum_Games

Found a way to reimplement health regeneration biometric weapons, and elements of the original plot into this game. Because of personal advancements in development of these levels. The levels are still pretty barebones, primarily for lore purposes, a combination of the humans being cheap and most if not everything in the levels having a functional purpose. It'll make sense when you get into the game.

Good karma+1 vote
Ziro_Sum_Games
Ziro_Sum_Games - - 18 comments @ Ziro_Sum_Games

If I had to say what this game is about it's about how war is pointless and how people serve causes that they don't entirely understand or truly care about by no conscious choice of their own. Justifying what they're doing as survival as that's all that truly matters in the minds of most during war.

Good karma+1 vote
Ziro_Sum_Games
Ziro_Sum_Games - - 18 comments @ Ziro_Sum_Games

I could see this mod becoming a multiplayer series given its lore. 2 or more teams forced to fight each other because of brain chips in order to please an unknown party that would otherwise kill everyone on the entire planet, should it not be given these sacrifices. I'm not big on the idea of microtransactions or paid cosmetics though, the game would have to be community driven for that reason.

Good karma+1 vote
Ziro_Sum_Games
Ziro_Sum_Games - - 18 comments @ Ziro_Sum_Games

Human NPCS will not attack medics and medics will not use any weapons. Robot NPCs on the other hand will.

Good karma+1 vote
Ziro_Sum_Games
Ziro_Sum_Games - - 18 comments @ Ziro_Sum_Games

These brain chips have also removed the need for laser fences since they can be programmed to disallow movement to certain areas of the map. These areas are marked. Got the idea from Detroit: Become Human. They affect both the player and any NPCS, so they can be used as a temporary way to delay enemy movement in some of the levels.

Good karma+1 vote
Ziro_Sum_Games
Ziro_Sum_Games - - 18 comments @ Ziro_Sum_Games

I should mention that the brain chips don't take the individuality away from the individual. Instead, they remove control of the individual's body. They can still see and feel everything that's going on around them, but they cannot do anything about it. (Imagine if you were on autopilot or in a dream state). Given that most of your enemies are kidnapped civilians who are innocent, this adds to the psychological horror factor.

Good karma+1 vote
Ziro_Sum_Games
Ziro_Sum_Games - - 18 comments @ Ziro_Sum_Games

The AI is operating under the rationale that it is going to be thrown out and replaced because its obsolete. The idea for the AI came from a thought I had a while ago. "What would an intelligent/sentient computer think/do if it knew it was about to be thrown out into a landfill/dumpster"?

Good karma+1 vote
Ziro_Sum_Games
Ziro_Sum_Games - - 18 comments @ Ziro_Sum_Games

Dante now serves as a catalyst for the events taking place. Being an ordinary civilian with a talent with technology. He had never worked with AI before, so in his attempts to stop the ritual sacrifices through the use of an obsolete facility, he reprogrammed it to value human life. Leading to utilitarian thinking which explains the kidnapped civilians with reprogrammed brain chips you'll be fighting in the mod. Dante is supposed to be a sympathetic antagonist, it's not in his character to kidnap civilians and reprogram their brain chips. But to the AI that has imprisoned him and is using utilitarian thinking, the ends justified the means.

Good karma+1 vote
Ziro_Sum_Games
Ziro_Sum_Games - - 18 comments @ Ziro_Sum_Games

Dante's character has been shifted from the antagonist to the catalyst for what happens in the story. He was originally supposed to be a grizzled war veteran who discovered the secret government and wanted to rebel against it with both veteran and trained civilians. He eventually became more and more paranoid, isolating himself and purging his own soldiers. leading to him believing that the old facility he Found's nuclear weapons were the key to a new beginning. Wanting to end the world so a new one could begin. In one concept, you were supposed to be one of these purged soldiers who survived this ordeal. I got rid of this concept because it reminded me too much of "The Rock" movie.

Good karma+1 vote
Ziro_Sum_Games
Ziro_Sum_Games - - 18 comments @ Ziro_Sum_Games

There's work going on in the background. The project is not dead as of yet. I just want to wait to reactivate it when there's something to show.

Good karma+1 vote
Ziro_Sum_Games
Ziro_Sum_Games - - 18 comments @ Ziro_Sum_Games

With a change in government from democracy to autocracy in Cuyania (real world ancient continent, this timeline didn't have the continental drift ours did). country, one of the old weapons testing facility has been reactivated, pumping out military hardware that is both organic/inorganic. Preparing to mass manufacture a force large enough to challenge the new government. You are an elite soldier of this new government, tasked with stopping the terrorist known as "Dante".

-Complex Issue: Redux Pitch.

Good karma+1 vote
Ziro_Sum_Games
Ziro_Sum_Games - - 18 comments @ Separatist Rebirth February Patch

Brilliant, now all we need is a Sepratist holdout vs Empire/ Republic Holdout vs Empire galactic conquest option for Battelfront 2.

Good karma+2 votes
Ziro_Sum_Games
Ziro_Sum_Games - - 18 comments @ Cognitive_Dissonance

Chances are if you enjoy playing games the "psychopathic" route, (kill everyone you meet), you'll enjoy this game. Your only real "ally" in this game is your own mind, and even that is an uneasy alliance as you play as a defective semi -conditioned killing machine who because of free will, is marked as kill on sight. You'll see yourself struggling with internal cognitive dissonance as one part of you wants to submit to your creators and another wants freedom from this forsaken place.

Good karma+2 votes
Ziro_Sum_Games
Ziro_Sum_Games - - 18 comments @ Ziro_Sum_Games

Work in progress: "Play as a human-extraterrestrial hybrid who has been released prematurely before the whole problem of free will could be expunged". Because of your appearance, you won't get any help from the clone rebels or your fellow hybrids who have been ordered to terminate you on sight. It's you against the world as you try to escape from this mysterious facility. Good luck, you will need it".

Good karma+1 vote