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Welcome back folks! After a way too long break I’m back on IGS development right for the holidays!
The thing with what I do is that I do my passion, for a living. I hack whatever needs to be hacked and I jump onto the next problem. It simply never ends...
We're starting to roll the new employee avatars for those who backed for the game earlier, and it's looking amazingly good! Come and check out our first...
You might have noticed that it's been pretty dead lately. It's because development has been on hold for the last weeks. Here's what's been up in the past...
Here's a small progress update for IGS fans, We're now at 38% for our Alpha 2 roadmap!
We're really excited to finally show a preview of next alpha's UI. We've been working on it a lot in the last months and kept it secret all the way but...
Today I finally make the Alpha 2 Roadmap public which is awesome! I'm super happy to finally be able to share it with everybody!
After all the cool announcement stuff, guess what? There's even more announcement stuff coming up next! Ah also a roadmap to next alpha and a new account...
Trashing what has been done brings another advantage: The whole game concept went back to the planning board. Don't worry though, it's still the same...
This week's Screenshot Saturday is a second draft for the starting area. It now features new awesomely lame things such as a water heater, a washing machine...
Here is your chance! By popular demand, we introduced a brand new donation page on the website. So you can now all get excited of getting your own character...
So much exciting stuff to tell you, but so much I cannot right now! But still here's some goodies, a brand new draft shot of IGS starting basement! :D
We've been hard at word these last weeks, and we've been keeping secrets as well which isn't usual coming from us. The game needed a twist, something...
Indie Game Story gets a new website with better navigation, more element that could convince people about the project, a better menu, etc.
The Indiegogo campaign has been such a learning experience that never in my life I thought I'd live someday. So much people reached out to us, it helped...
A billion thanks everybody, today is AMAZING! We've reached our goal, so now let's get serious! :D
This week we're talking about how last week's alpha went, what has changes, with screenshots and gameplay footage! Don't miss this, this is our last video...
Lots of exciting stuff going on right now, prepare yourself because a lot of surprises are to be announced next week! Keep on being generous and please...
Indiegogo campaign is half done! IGS now has its own Community Manager! Alpha Testing is going very well! We have an IRC channel! New forums!
This feels so good! The game has come such a long way since the beginning of the indiegogo campaign, I'm now very proud to let it out into our alpha testers...
Lots of exciting changes this week! With the introduction of the shop, there's now a lot more to do in-game which is AWESOME! Also our Indiegogo is now...
I'm very excited to tell you that we are currently at 25% of our objective. Lots of stuff is happening, the game is on total fire!
Today is a crucial day for Indie Game Story. It's the first day of our Indiegogo campaign. This next month will decide if the game gets serious or not.
You like to try out new indie games? Wanna contribute to one? Join in as an alpha tester now!
I'm very excited to announce big changes today, stay tuned because a lot is happening for IGS!
Here's another long list of improvements, changes and bugfixes I made since dev update #1!
Here's a new article that covers employees' attributes. Think levels for employee, kind of ;-)
Another week, another round of ideas, so much is happening right now! I never knew I could attract that much attention with my game. I’m very proud...
This is a reply I posted in a thread on the IndieGaming subreddit. It was meant to be read by a programmer who is working on a game, doing every details...
I'm very proud to show you all the work I've done in the last month, those Development Updates will now be posted monthly.
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