I started to develop with 12 years in C, since that I become experiment with many languages and applications, from 3d simulation to high scalable web systems. Big fan o Dwarf Fortress. I love to play a game until I understad its mechanics. I always did some prototype games as a training skill for programing. I decided to become real game developer after I become frustrated by so many games developed but very few satisfy my gamer needs. Currently, I develop only two games, Dark Frontier and Capot for Android and iOS.
Ships with cargo space. Multi-step missions. Taxi missions with people (white blocks :P)
gravity hauler 0.34
A long time without any update, but the game is not dead. A lot of changes, refractory, new ship and open world.
gravity hauler 0.30
Many general improvements in almost every level by addition of deadly crystals. Play again a level now is more interesting, you gain money if have no...
gravity hauler 0.26.1 released
Many changes after a month without a update. I started to remove the "mobile style" linearity by adding planets, contracts and money. There is a lot of...
gravity hauler 0.25.1, for freedom and money
Broken release. Now your ship and cargo could brake, input changes and level splitted by objectives.
released 0.23.1
New version released, new environment graphics, thrust effects and ships with physic joints.
released 0.22.1
This new release allow to select another ship, more levels, and finally we have some graphic improvements.
0.20.1 version released
Today I have published the first version for android. This early version is already fun to play and feel some game mechanics.
released v0.14 for android is available.
We have published the version 1.3.2 of the free version. -It is now possible to sell damaged walls -Option to restart in a further wave -Added another...
released free version 1.3.2
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