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I've been going around as a writer, but started getting drawn into Concept Art and 3D modeling. I'm currently finishing my studies as a 3D artist and will then be let loose on the world. Beware!

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Report RSS triangulation errors? (view original)
triangulation errors?
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SinKing Author
SinKing - - 3,119 comments

512x512 texture resolution 680 Tris. I feel with the low level of detail I have, I should be able to make this look good as low as 400-450 polygons. Yet, first of all I have to figure out the errors.

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cW#Ravenblood - - 6,703 comments

Check if on your UV etc. - Maps the parts are not too close together, because this can mess up alot in UDK.
Just one tip I saw in a UDK Development Video, it might help :/

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booman
booman - - 3,651 comments

wow, that is pretty low res for the texture. I'm surprised it looks so good! For some reason I figured the lowest would be 1024x1024

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citizen_j
citizen_j - - 35 comments

might be the normal maps fighting the smoothing groups. try putting everything in one group & re-bake.

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Description

Idk why this model looks smooth in XSI, but the normal maps don't do much good in UDK. I hate how the trianlges show. Either I messed up smoothing groups, or I have to check lightmap or even re-bake everything just to figure out the source of errors.