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Comment History
Shephf
Shephf - - 7 comments @ Greenlight Trailer

Oh, makes sense :)

Good karma+1 vote
Shephf
Shephf - - 7 comments @ Greenlight Trailer

Looks good, but I would suggest keeping the trailer time under 1 minute. Also, make black screens with text much shorter or crossfade them into the gameplay video

Good karma+1 vote
Shephf
Shephf - - 7 comments @ Faraway Islands

Looks cool, I'll follow this :)

Good karma+2 votes
Shephf
Shephf - - 7 comments @ Military Force 0.22 Windows

Hi, AntonioR.
Thanks for the feedback!
>The primary gun doesn't sound fun when shooting, and when the bullets hit the enemy it makes no sound, only when they are killed
Yeah, I'm planning to change some sounds, including the blaster sound. And making the hit sound is a good idea, btw, I'll give it a try.
>I would also like to see some kind of sprint/dash to quickly dodge the bullets, maybe make it an upgrade.
Thanks for the tip, I'll think about it too.
>I'm not a fan of giving the player multiple lives, I like it more when you search for health packs.
Yea, there're health powerups in the game and further in the game you'll also find health stations, sort of like the ones in half-life series.
Multiple lives are needed however in this particular game because there're some deadly hazards like spike presses for example. When they squish you - you die, it would feel strange if it just took some health from you and that's it.

Good karma+1 vote
Shephf
Shephf - - 7 comments @ Star Tactics

Looks cool. Will definitely vote "yes" on greenlight :)

Good karma+2 votes
Shephf
Shephf - - 7 comments @ Military Force 0.18 Windows

Thanks a lot for feedback, it's really helpful to me!

Regarding changing keys and other stuff like video settings/audio settings, I'm working on it right now and will provide new beta very soon, it'll also have updated UI (which is much nicer than the current one, current one is basically a stub)

Regarding game speed, ye, level 1 is sort of a tutorial, things get way more tougher on next levels. BTW, the next beta which I'm gonna release very soon will have 3 levels, hope you'll like them :)

BTW, I also got some feedback from other people, they also say that level 1 needs more "speed", so I put that on my list.

And regarding the engine, I currently use this stuff: C++/OpenGL/OpenAL, lua/luabind, Box2D, libRocket and other misc libs like libpng, etc.
The entire game logic is in lua, even stuff like water, slime, platforms, trains, etc. was implemented in lua, so I'm thinking about user mod support in the future, that is, if the game gets some attention :)

So, thanks again and stay tuned :)

Good karma+1 vote
Shephf
Shephf - - 7 comments @ Military Force 0.18 Windows

Thanks. Glad you like it :)

Good karma+1 vote