Faraway Islands is a top-down 2D survival game, set on randomly generated islands you can travel between and explore. Game contains classic survival mechanics like crafting based on combining, gathering resources and food, farming, hunting animals, building shelter and defending from enemies.
All islands are randomly generated, from its shape to number of crabs. At this point, all islands have the same resources and only differs by amounts and its size, but as new things will be added you will be forced to explore more of the world.
Big part of the game is crafting. To craft something you have to know or guess its combination of items in your inventory. Some items can be made by multiple ways. For alpha purposes most of items can be crafted easily, either from one or two items.
To ensure your safety from predators and enemies you can build your own shelter. The game has building menu where you can see all available blueprints. To build an object you have to create its construction site and then add necessary items to it.
The game is finally available on Early Access!
Development is still in alpha version so I still need some time to finish and optimise current systems, but after this I will start adding more content from more complex crafting to dangerous enemies.
If you will decide to support me, please be sure you read this Basic Guide (Game can be confusing).
Below you can watch EA Launch trailer and then visit Steam Store Page.
You can also follow me on Twitter for news and updates.
Thank you for your attention and possible support.
Faraway Islands has been finally greenlit after three months.
Devlog for Faraway Islands alpha v21. New world generator, control helper, graphics, effects and more.
Faraway Islands is finally on Steam Greenlight today.
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