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Crazy Wheels : Moving to HDRP. Since starting Crazy Wheels, I was using Unity's built-in Render Pipeline. It was looking fine, and I had on my task list...
moving to hdrp
Crazy Wheels - First Update for Early Access now available
crazy wheels - first early access update
Crazy Wheels - Available NOW in Early Access on Steam.
crazy wheels - available now in early access on steam
Crazy Wheels comes with a full fledge Level Editor. Here is how the first iteration works.
crazy wheels - level editor description
Crazy Wheels demo is now available on STEAM for Windows, Mac and Linux!
crazy wheels demo available now!
To celebrate the new STEAM page of Crazy Wheels, here is a new action packed trailer! Dont forget to wishlist the game!
crazy wheels steam page is live!
After a few months of development, I am happy to announce that the Pre-alpha demo of Crazy Wheels is NOW AVAILABLE. The demo contains 1 game mode (arcade...
now available: pre-alpha demo
After a few months of development, I am happy to announce that we will be releasing a Pre-alpha demo of Crazy Wheels on April 8th 2020.
crazy wheels pre-alpha demo on april 8th
I talk a bit about the initial decision to use 2D in Forsaken: Year One and why I have decided to switch to 3D.
forsaken: year one goes 3d
In this article we talk about progress in the last few weeks, namely on the map generator, the game's resources and a storyteller.
development update #1
In this article, I explain where the ideas behind Forsaken: Year One come from, and what I intend to do with the game. We discuss inspirations and important...
what is forsaken
We were at the Montreal International Games Summit (MIGS) last week-end to show “Forsaken: Year One” for the first time, so it is time to look back...
forsaken at migs 2016
Preview video of the first prototype of turn based tactical combat.
combat prototype
Added shadows to deepen the world and lighting for a menacing mood.
interface, shadows and lighting
We've created our IndieDB profile page for Forsaken: Year One.
indiedb profile created
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