Hello again :)
I have been playing this game again recently and really like what's going on. The amount of customisation is actually very surprising and I didn't notice a lot of these features before. I've found for best experience play on size 400, random arena (X is my favourite, I'm surprised the district-per-segment idea has never been used in canon), difficulty 2 with deafness on.
The ally system has been greatly improved. It is glorious when you are able to call allies out of the Bloodbath for example. However I've encountered a couple niggling problems. Usually when I get offered an alliance at the beginning of the Games, their partner will still attack me regardless. I've also had similar problems when making alliances with two different tributes who attack each other. Sometimes it makes things interesting, but I feel that all tributes in an alliance with another specific tribute should still see each other as allies even if they were enemies previously. Maybe there could be a "lesser ally" system, where enemy tributes who become allies remain most likely to turn each other if they had issues before.
One more minor issue I'm having is that I find that tributes don't seem to acknowledge feasts. This occurs mostly on maps with a size over 400, as they seem to spread out more. On maps over 1000 in size, I've found many tributes die of starvation even with the feast event active. The first aid kits don't constitute food but perhaps there could be some way of including first aid kits as a secondary option for tributes who are starving if this would bring them back to Cornucopia.
One thing I was wondering is how I can name and edit a set of tributes, say from a fan fiction, all at once. I know how to edit single tributes by switching to them, but it takes a turn every time you switch from one to another.
All in all, just want to say you've done an amazing job continuing to make this game, and the changes have been great!
ScariestAuto12
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