We have set up a discord server for all Exile related stuff. This is open to the public and also has channels for Alpha testing discussion.
Feel free to come and join us.
We have set up a discord server for all Exile related stuff. This is open to the public and also has channels for Alpha testing discussion.
Feel free to come and join us.
It has been a while since we last posted patch notes. This is mostly due to the total rework of the entire backend system which is taking longer than expected.
Testing the building up of snow and rain puddles for the dynamic weather system. Currently only set up to put a thin layer. Will eventually change it so it can lay down variable volumes depending on weather intensity.
We have uploaded a video showing some atmospheric effects we have been working on. Youtube.com
Uploaded new concept featuring the Overlord heavy armour set.
Getting ready for Eurogamer 2016.
While we will not be in a state ready to have a public stall set up demoing the game, we will still be there and will be able to meet other developers and gamers.
Let us know if you are attending this year and we can all meet up and have a little Q&A.
We have swapped out the intro video with a much higher quality version. Turns out the video codec we used to encode it first time around sucked and wouldnt show the true 60fps frame rate that it should have.
We think the quality is massively improved over what it was originally.
Kickstarter.com It went live, any help you could give with sharing and spreading the word would be greatly appreciated :)
Posted up new video showing some basic combat and pvp.
Short video showing what the skill system looks like.
Our new apartment is almost complete. Instead of posting up screenshots, we thought we would give you guys a chance to run around the actual scene. Keep in mind this is not yet complete and it is unfurnished.
Just click the link, open it and run the exe file. It wont install anything, it just opens up the area for you to run around in. Have fun.
The game is actually quite playable, but there is still a lot of work to be done on the mission, waypoint and creature spawning system that would allow you to follow a progressive course of gameplay for a non DEV player.
These are all actually in the game already in their foundation but not yet playable in terms of publicly playable as some need command lines to activate certain function etc.
At this rate, we plan to have at least a closed public version available by the end of the year.
That is just a visual test while the game is in development. There will not be a colour change when an item in grabbed in inventory or trade etc.
The game is not yet available to download and play. It will be free to play when it is released.
New video showing the player to player trade system is up.
Added new video of the player grouping system.
Added videos showing how the mail and chat systems work.
Added a Little video showing the Inventory, Equipment, Bank Storage and Item Modification systems all tie into each other.
Here is the saved stream from today's little session. Marco was working on some bathroom props.
Twitch.tv
We will be doing a live stream on Sunday 7th February.
Twitch Channel - Twitch.tv
Broadcast time:
15:00 GMT
16:00 GMT+1 (Central Europe)
10:00 EST
In this stream, Marco, our lead 3D modeller will be creating a few props to fill the new player owned apartment that he is also working on. Come in and watch us at work.
New screen of city ambience and props. Check it out.
New screen of city ambience and props. Check it out.
Some new screens are up of our new city style. Its a bit more scitech than our old art style.
More short notice. Starting another modelling stream in 15 minutes. Will be doing more work on the player apartment and more Q & A - Twitch.tv
Short notice, but we are doing a live stream in 20 minutes or so. Come and join the party. Q&A during the stream.
Twitch.tv
The modelling live stream will be at 5pm GMT today instead of 4. Just 1 hour later. Ill also be there to answer any questions you guys may have. Come join the fun.
Thanks to everyone that turned up to view the stream. Marco will be doing another one tomorrow.
Date - Monday 7th December
Time: 4pm GMT
Channel - Twitch.tv
Twitch channel for our live modelling demo event - Twitch.tv
Date - Sunday 6th December
Time:
4pm GMT+1 (Central Europe)
12AM EST
11AM CST
9AM PST
Marco is going to be hosting a little live stream session, showcasing construction of one of our many player apartments. Be sure to hop in over the course of the stream to check out production and ask any questions you have etc.
This will be a good chance for you guys to watch how we go about crafting hard surface environments for you to play in.
Date - Sunday 6th December
Time - 4pm GMT+1 (Central Europe)
I will post a link for the stream channel website close to the time.
The game is currently in close pre alpha production. We are coming close to having it ready for players outside of the team to come in and give it a go.
If you sign up to our site, at this stage we will offer access of closed alpha to everyone that is interested. This offer wont be active forever.
Cheers.
Prometheus.
Prometheus2012
Dan joined
This member has provided no bio about themself...