Smokin' Guns player, enthusiast, and beta tester. I downloaded WesternQuake3 for the first time in Novemeber2005. I did as much as I could for the mod including making my own map, running tournaments, and other odds and ends. Recently, I have been promoted to "Smokin' Guns dev member" which roughly translates to "I love this game."
The fourth round of beta testing has started. Get your newest files!
sg beta 1.1b4 released
The purpose of this tutorial is to guide a user through the process of editing and compiling your first Smokin' Guns map. For this tutorial, I am assuming...
compile a smokin' guns map
Smokin' Guns has three types of maps: dm_ , br_ , and du_ . You will need to name your map accordingly, as well as have the correct entities for your...
smokin' guns gametypes
Welcome to the SG Entities Tutorial! Here I will explain how to add SG specific features to your map as well as how to add sound effects and other things...
sg entities tutorial
The purpose of this tutorial is to configure GTK Radiant 1.4 to work with the stand-alone release of Smokin-Guns. I have Smokin' Guns installed to "C:/Program...
setup gtk radiant 1.4 for smokin' guns
The Smokin' Guns stand alone game is now released!
smokin' guns release
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