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I am an indie game developer and author of Master of Tactics. Master of Tactics is a turn based 4X strategy game.

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masteroftactics
masteroftactics - - 6 comments @ Master of Tactics

Version 1.07 has been released containing the following changes:
- Tactical Battle Navigation Interface Improved (instruct crafts easier)
- Improved Movement on the Battle Field (craft movement AI improved)
- New Weapon Types Teleport and Sleep
- New Tutorial for Craft Design
- Improved Graphics for Weapon Space Distortion
- More Express Keys (? shows keys available on all screens)
- Space Kaan disabled on easy level

Plus several bug fixes (visit web site for details).

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masteroftactics
masteroftactics - - 6 comments @ Master of Tactics

Tooltips on the battle window were not showing because of a bug. Version 1.07 will be released soon containing a fix.

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masteroftactics
masteroftactics - - 6 comments @ Master of Tactics

Version 1.06 has been released:

Contains new features:
- Black Holes
- Fleet Waypoints

Other changes:
- Player staring positions tend to be more dispersed around the galaxy
- Space Stations are automatically upgraded with modules.
- Planetary project 'Build Module' has been removed
- Mining colonies accumulate influence like normal colonies
- Empire Window displays bonuses from resources as well as setup bonuses

Good karma+1 vote
masteroftactics
masteroftactics - - 6 comments @ Galaxy

Sorry for the delay (I did not see your question) - A better place to ask questions would be the forum.
- There are 6 races but you can create your own custom race from dozens of options.
- There is no fixed storyline.
- There are 5 galaxy sizes from tiny (25 planets) to huge (100 planets). A huge galaxy will take some time to explore because it is huge!

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masteroftactics
masteroftactics - - 6 comments @ Master of Tactics

Version 1.05 will be available in the next couple of days - and contains two new features:

- Nebula
- Space Kaan

Battles fought inside a nebula have shields and cloaking disabled. Space Kaan are a dragon like creatures that live in nebula, once awoken, they travel the galaxy destroying all crafts until they are killed.

My aim is to make Master of Tactics the most diverse and tactical game yet through iterative improvement and expansion.

Good karma+1 vote
masteroftactics
masteroftactics - - 6 comments @ Master of Tactics

Master of Tactics is the same genre as Master of Orion but is a different game developed from scratch. It has some things in common like a tactical battle system, craft design and colonization of planets. However the interface, technologies, and other game assets are all different. Notable differences include:
* Multiple types of attack and damage (physical, psychological etc)
* Cloaking plays a more important role
* Introduction of strategic resources
* Introduction of culture that informally controls space
* Players are normally aligned to one of the ancient races
Another main difference is that Master of Tactics is my hobby more than it is a business. So its development is not going to finish, I intend to just keep on developing. I am currently working on version 1.02 which will have some significant new tactical elements - Watch this space for details!!!

Good karma+3 votes