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One man indie dev from Chile. Making games with pocket change until I make a hit.

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Void Marauders Launched on Early Access!

Void Marauders Launched on Early Access!

Void Marauders

Finally, after a year and a half of development, Void Marauders is available for purchase on Steam as an Early Access release.

Early Access Date!

Early Access Date!

Void Marauders

Finally! after several delays the game is at last coming to Early Access on March 29.

New Demo version!

New Demo version!

Void Marauders

As promised in my Steam page I'm publishing a new Demo version. This build has many changes to gameplay so I hope you give it a chance and share your...

Alpha Demos for Next Fest

Alpha Demos for Next Fest

Void Marauders

Steam's Next Fest is coming soon, here I talk about my preparations and the alpha demos I just uploaded for Windows, Mac and Linux systems.

Changing and Improving the Demo

Changing and Improving the Demo

Void Marauders

Here I list the major changes I want to make to my current demo (and the game in general) and explain my reasons for it.

First demo available!

First demo available!

Void Marauders 2 comments

I'm finally uploading a full alpha demo to show the features of the game and get some feedback.

Steam Page is Up!

Steam Page is Up!

Void Marauders

The store page for Void Marauders is now live in case you want to take a look, wishlist the game or leave a comment in the forums.

Alpha Prototype Ready for Download!

Alpha Prototype Ready for Download!

Void Marauders

The first playable prototype for Void Marauders is ready for download.

Other Features

Other Features

Void Marauders 4 comments

Here I talk about other features besides the combat.

Announcing Void Marauders!

Announcing Void Marauders!

Void Marauders

Lead a band of space pirates in this turn based game. Loot and ravage your way across the stars using squad-based tactics.

Planning a Demo for Steam

Planning a Demo for Steam

Cosmopolis Inc.

It's time to plan a new build. This time not as a prototype but as a full blown demo for Steam.

Defending your city

Defending your city

Cosmopolis Inc.

After a long hiatus I'm back working in this project. This time I take a look at combat and defense features.

Exotic Locations and Camera Improvements

Exotic Locations and Camera Improvements

Cosmopolis Inc.

Here I show my current progress since the last article and discuss my development plans.

Announcing Cosmopolis Inc. (also first build)

Announcing Cosmopolis Inc. (also first build)

Cosmopolis Inc.

I'm very pleased to announce I'm working in a new game: Cosmopolis Inc. This game is a new sci fi city builder that I hope to release in Early Access...

Beastmancer now available on Steam!

Beastmancer now available on Steam!

Beastmancer 3 comments

Finally (after year and a half of development) Beastmancer, a monster tamer tactical RPG is on Steam.

New Alpha Demo version available!

New Alpha Demo version available!

Beastmancer 12 comments

I uploaded a new version of my alpha demo with new features and major changes to its content.

Alpha Demo available for download!

Alpha Demo available for download!

Beastmancer 8 comments

I uploaded an early alpha demo for Beastmancer. Please try it and share your feedback.

Steam Store page is up!

Steam Store page is up!

Beastmancer

The store page for Beastmancer has been approved. Also my latest progress.

Beastmancer Greenlit!

Beastmancer Greenlit!

Beastmancer 2 comments

After 20 days, Beastmancer has been greenlit. Here I share my experience and latest progress.

Beastmancer: Progress Report # 10

Beastmancer: Progress Report # 10

Beastmancer

Working in new scenarios and stratin g to populate them with content.

Beastmancer: Progress Report # 9

Beastmancer: Progress Report # 9

Beastmancer

More spells, monsters and art. Also my ongoing experience with Greenlight.

Beastmancer in Greenlight!

Beastmancer in Greenlight!

News

This is it, Beastmancer is now in Steam Greenlight. Check the gameplay video and trailer and please consider voting for my project.

Beastmancer: Progress Report # 8

Beastmancer: Progress Report # 8

Beastmancer

Working in new scenarios and preparing for Greenlight.

Beastmancer: Progress Report # 7

Beastmancer: Progress Report # 7

Beastmancer

Completed my first deadline so now is time to get serious and prepare for Greenlight.

Beastmancer: Progress Report # 6

Beastmancer: Progress Report # 6

Beastmancer

Getting close to my first deadline! New environment, UI elements and a lot of coding done!

Beastmancer: Progress Report # 5

Beastmancer: Progress Report # 5

Beastmancer 1 comment

Interaction with loot and NPCs, changes to the UI, new monsters and plans for this month.

Beastmancer: Progress Report # 4

Beastmancer: Progress Report # 4

Beastmancer 7 comments

This time I've been working in several new features and a new scenario.

Beastmancer: Progress Report # 3

Beastmancer: Progress Report # 3

Beastmancer 3 comments

Progress with AI, transitions and a few new monsters.

Beastmancer: Progress Report # 2

Beastmancer: Progress Report # 2

Beastmancer 28 comments

In this quick report: new and bigger units and changes in the UI.

June 2016, Progress Report

June 2016, Progress Report

Beastmancer 5 comments

Despite dealing with a week of burnout I made important progress in the game and also decided to change some things...