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I make indie games, usually in Unity engine

Comment History
GloveGames
GloveGames - - 17 comments @ Release date announcement trailer is out!

Looks great, well done getting it to release. If you make a sequel, personally, i think it could use more charm/humor/humanity, for a casual game.

- dressing up knights
- visitors to talk with who comment on what you've done (some drunk(falling down the stairs you havent fixed yet), flirtatious(if the castle is nice!), rude(dont agree with what you've done with the place))
- animals to find and keep (horses, rats to clear out, chickens (foxes to fight away), poop to clean up, animals show affection, maybe a dog pet or something)
- making a meal for kings feast (maybe you're a hired renovator for the king?)

So yeah i love it, but more charm, humanity and humor to the concept might be cool in a sequel. I think it would work wonders on a casual game like this. And that said, i think even graphics like Cell Shaded or 2D cartoon (like among us) could wokr really well on a casual game like this, which would really speed up production as well)

just my ideas, game looks great

Good karma+3 votes
GloveGames
GloveGames - - 17 comments @ 2017.09.23 Boss 101, Tuning and PS Controllers

Awesomee. My update is this: Store.steampowered.com

and these: twitter GloveGames
youtube: Youtube.com

im not so good with the marketing stuff so thats all i got haha :)

Good karma+1 vote
GloveGames
GloveGames - - 17 comments @ 2017.09.23 Boss 101, Tuning and PS Controllers

Ohh and i see youre hitting up a lot of platforms. Whats your experience with xboxOne and PS4? Im potentially looking to get on those platforms with Still Not Dead when its done, we'll see. You considered switch as well?

Good karma+1 vote
GloveGames
GloveGames - - 17 comments @ 2017.09.23 Boss 101, Tuning and PS Controllers

Coming soon! AWESOMEEEE. Just looks better an better.

Did you switch to GMS2 or stick with 1? If 2, what kinda changes have they made? Im still rollin unity right now :)

Good karma+1 vote
GloveGames
GloveGames - - 17 comments @ New Demo Released

The demo is pretty sweet. I like the start of finding a weapon and making a path. THe Kicking rock puzzle is a bit retarded. Id suggest making the rock a fence and allowing players to shoot it as well. Finding the cannonballs was cool, although stupid i cant enter that cabin.

Overall the pacing and stuff is good but the controls are garbage and so are teh buggy physics collisions. Id suggest turning off collision on those things, or creating your own simpler collision boxes so it doesnt spaz out the unity player collider. Nice work regardless

Good karma+1 vote
GloveGames
GloveGames - - 17 comments @ 2017.08.26 Boss 101 Update - Hat Contest Winners

Hey Man, Glad you're still making this! Awesomeee

(this is greg-anims from stencyl)

I released a zombie game onto early access, give it a look:
Store.steampowered.com

How do u get news approved here? haha, i keep posting news and none of it gets approved. Much confusion

Take it easy

Good karma+1 vote
GloveGames
GloveGames - - 17 comments @ Demo Update

Just from the screenshots id recommend you adjust your main lighting source to be tinted slightly yellow, and the atmospheric light to be tinted slightly purple. It will make your lighting look a lot nicer, and more accurately represent sunlight.

Good karma+1 vote
GloveGames
GloveGames - - 17 comments @ Demo Update

downloading demo, looks cool. reminds me of PS1 action/adventure games from the look of it where most games had a gun/sword and magic attacks.

Good karma+1 vote
GloveGames
GloveGames - - 17 comments @ Still Not Dead

Jim Sterling played this **** and liked it! (also hi, ill be posting game updates here from now on)

Good karma+1 vote
GloveGames
GloveGames - - 17 comments @ Blockhead's Blunder

COME BACK TO US

Good karma+1 vote
GloveGames
GloveGames - - 17 comments @ Super Funkybox 2000 - Early Demo

Won't run. When i run the .exe it minimizes, i hear music, but cant restore the window. Running Windows Vista 32bit.

Good karma+1 vote
GloveGames
GloveGames - - 17 comments @ Super Funkybox 2000

Looks great, the multiple-path crash bandicoot twitch gameplay is really inventive and i love the simple look of this, reminds me of Kula World a bit. Keep going, looking forward to the demo. If you have a real character running (look up a game called: Kurushi on PS1) i think it would add a lot to the game!

Good karma+2 votes
GloveGames
GloveGames - - 17 comments @ Underhell

Amazing mod. The slow mo ending sequence and horror elements were incredible. Being in the house at night scared the **** out of me, especially that phonecall! Great atmosphere, i hope you have more of the horror elements in part 2. Keep up the great work guys :)

Good karma+1 vote
GloveGames
GloveGames - - 17 comments @ News? Surprize!

woahh! I played the visitor center demo the other day and was really impressed, this mod looks amazing. Will it be linear like HL2? or open world?

Id kill to play a game as open as STALKER, but with your beautiful setting and dinosaurs!

Good karma+1 vote
GloveGames
GloveGames - - 17 comments @ W.I.P

That is incredibly beautiful!

Good karma+1 vote
GloveGames
GloveGames - - 17 comments @ Omskiy Sanitar

Awesome, definitely interested in this. Tracking.

Good karma+2 votes
GloveGames
GloveGames - - 17 comments @ Yokai tutorial gameplay

Amazing job on the artwork!

Agree with Helia though ^ let players discover what the buttons do themselves, no one wants to wade through unnecessary text when they first jump into a game.

Good karma+1 vote