• Register

I am a veteran programmer / tech lead from the danish game development industry. I worked on the original Hitman game as technical producer, after which I became head of R&D at slightly smaller danish AAA-studio Deadline Games, that did PS2 titles. More recently I have worked on danish indie hit Limbo. After that I spent some time starting a family and working for hire to bring in the rent, but the ideas for Mechanic Miner have lingered in my mind since then, and I have gradually ramped up and am now working full time on the project.

My Blogs

No blogs were found matching the criteria specified. We suggest you try the blog list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.