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Comment History
esran
esran - - 7 comments @ Through v2.2 WINDOWS

other suggestions:
the dualist is an interesting class but cannot compete with the monk as a melee fighter, and cannot compete with the witch in magic. allow his intelligence to also contribute to his dodge score, and he will be more balanced.
the scholar will be a fantastic class once scrolls are balanced to be more powerful.
also, if bows were more powerful than the dualist and the archer would become much more playable.

as far as enemy balance goes, one of the major reason wands are so much more powerful than melee is because of magic enemies. melee fighters simply cannot fight large quantities of them due to their ability to auto hit while hiding behind melee enemies. remove thier auto hit. make their hit chance very high, but reducable by strength.

Good karma+1 vote
esran
esran - - 7 comments @ Through v2.2 WINDOWS

thanks for fixing it.
i never thought the fire trap wand was overpowered. in my opinion it is weaker then both of the witches best non elite wands, the fire and poison ones. this is a good thing, because it makes it harder for the witch to accumulate lots of poison wands.
going forward i would suggest basically a stat redo of the races. vampires are far too weak with the removal of the hunger system.
next i would suggest a scaling of melee weapons based on the floor they were created on. this gives melee a fighting chance against the really tough enemies.
finnally i would suggest a buffing of scrolls. theoretically a scroll should do as much in one use as about 2.5 uses of wand, because wands get 3 uses and can be recombined into new items. the power scroll is now good as it is, but the rest of the scrolls are actually too weak, which in turn makes the scholar very weak.

Good karma+1 vote
esran
esran - - 7 comments @ Through v2.2

huh, i thought i posted a comment here but i think it disapeared.
i love the new update, except that the game is now too easy, and the fire trap wand is bugged. keep up the good work, and make sure to nerf the witch :)

Good karma+1 vote
esran
esran - - 7 comments @ Through v2.2 WINDOWS

i realized my earlier comment is a little harsh. i want to make it clear that i love the new update, and love how you are still expanding the game. i also tried the new classes, and think they are pretty cool, but the witch needs to get nerfed.

Good karma+1 vote
esran
esran - - 7 comments @ Through v2.2 WINDOWS

you have made the game way too easy, and way to buggy.
first: fire trap wands create firs that last forever. and i mean FOREVER. going down stairs doesnt get rid of them, beating the game doesnt get rid of them,, and eventually the map is covered in fire.
second: elites make the game to easy. insane mode now is a walk in the park for witches, and easy for any other class. as a witch, you spin one elite item into infinite wands of blow everything up. with a melee, you put every point into strength and spin your elites into power scrolls. then eat the power scrolls.
you must do three things to fix this game in my opinion.
1. fix the graghical bug. if it helps, it also happens randomly with items you leave on the ground.
2. make elites harder. make every encounter with an elite a battle to the death. make them harder to kill with wands, like they take half damage from them or something
3. elite items should be impossible to obtain from crafting. crafting elite items should be just like any other item. that way the witch doesnt blow up literally everything while generating infinite power scrolls from the ashes. i ended i game with over 100 int. on insane mode.
4. or, if you dont like number 3, require 2 elites to be used to make 1 elite. that way the witch cannot net gain elites.
in addition, i suggest you diversify your elites. and remove the power scrolls or nerf them. i suggest making them always give 3 stat points. that way they dont overshadow the monk.

Good karma+1 vote
esran
esran - - 7 comments @ Through

requiring luck is half the fun! this is a roguelike after all.

Good karma+1 vote
esran
esran - - 7 comments @ Through

this game is awesome. one problem with the latest patch is that food is completely worthless. it should either be removed entirely or given a use. also, witch is clearly the most powerful class do to its power of even on the most powerful difficulty killing everything in site with its wands. the alcemy ability plus high int allow you to build up an incredible supply of wands, and poison wands can kill anything. i think you could make melee builds more viable by making more weapons and shields, more powerful ones being found at higher levels. with more powerful melee weapons, melee builds could be as powerful as witches.

Good karma+2 votes