Game Designer and Communicating Director from Hanoi, Vietnam
To celebrate Lunar New Year - 2019, year of the Pig, I decided to put Battle Splash for a discount of 45%.
Good news for Discord user: Battle Splash now has the very first Discord server, which allow easier match-making for users.
This is the first (and minor) update since the Lunar New Year, which focuses on Optimization and Environment effect.
Unlike many other games (even the original Battle Splash), Battle Splash 2.0 uses a system called Weapon Module to manage player's load-out. Weapons are...
This update focuses mostly on animation visual feedbacks, performance, scene/character rendering quality update, and gameplay. It also features the 3rd...
Battle Splash is a non-violence team-based third person water shooter filled with chaotic splashes that everyone can enjoy together!
Battle Splash entered its 2nd Alpha Stage, with ton of bug fixes and improvements.
First look of playable characters with their strengths and personalities in the world of Battle Splash.
Join the very first water fight match with free Pre-Alpha build of Battle Splash.
Battle Splash is officially Greenlit, along with implementing new gameplay mechanics and remaking the environment graphics.
After intensive months of development and preparation, Battle Splash finally reveals its first gameplay trailer and Greenlight entry page.
Achievement unlocked: Highly optimized water fights with AI bots and new graphics style experiment.
Achievement unlocked: Water reflection in the game's environment with high optimization.
New in-game screenshots of our Work-in-Progress map Medieval Citadel, and never-seen-before concept render of our character, Trianga Polyga.
An estimated scale and size comparison for the current and future game maps, alongside with new gameplay footage of Battle Splash.
Work-in-Progress development of a new multiplayer map with the theme of Medieval-style Citadels.
A little glimpse of actual gameplay in Battle Splash, along with development-in-progress of animation revamp based on last week's feedbacks.
After months of intensive work, we finally bring you the first in-game sneak peek and fresh gameplay screenshots of Battle Splash.
The beauty of (water) launcher in the first gameplay demonstration, as well as additional images for the improved version of Paper World map.
Achievements unlocked during technical experiments: Procedural Terrain Generation for Huge Terrain rendering area with High-level detail.
Winter is coming for the latest environment to be appeared on Battle Splash (and definitely not related to Game of Thrones!)
We present you the images of the old prototypes which was made during the days of Unity 4. Also sneak peeks of Temiko's moments in the Countryside environment...
A late Christmas gift from Dranya Studio with animation demo of Temiko in Battle Splash.
Experiments of visual experiences with monochrome style with the reveal of Temiko in Battle Splash.
First looks of Paper World - the newest map appeared in Third-person Water Shooter: Battle Splash.
New screenshots of Countryside Farm as a part of Graphics Overhaul in Battle Splash.
We're very excited to announce the Environment and Character Teaser of Battle Splash on YouTube.
In this update, we'll bring you progress of graphics overhaul along with new rendering footage
In this update, we'll continue to show the first video as well as some latest progress in Battle Splash.
New information is going to be announced in the nearest time with big surprises!
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.