British-based indie game developer and Game Development & Artificial Intelligence graduate. Won third place in X48 Microsoft XNA GameCamp 2009, and always interested in new and shiny things (especially shiny things).
This is the version of the game submitted for Indie Kombat after the allotted 30 hours of development time, which will go on to form the base for the...
This full version of the game was updated with new music, a new visual style, and the new 100-Point Dash game mode. The same basic gameplay rules apply...
The full release of the game as it was at the end of the Global Game Jam 2009. Simply extract the .exe to your computer and run it to play.