I'll be honest. As soon as I saw the Homeworld hyperspace jump, and the gameplay inspiration. It somewhat annoyed me. However, I see enough original material here to find this small project interesting. But there are several things that need to be worked on (by order of importance):
1st the game needs a better camera control, is not fluid, too slow and down right annoying to use, I'd sugest you to see how the Homeworld camera works and try to mimic it, considering the fact it works perfectly for it's game.
2nd Sometimes I'd find the UI to just vanish, pretty much preventing me from doing anything worth while.
3rd I think some of the ships and background art are in need of a redesign. They are just ugly. I understand the idea of the ships is for them to be old and clunky, as one would expect from a fleet that had to use century old ships. however you can still have those same elements and still have a good looking, and well designed ship. I also found the backgrounds to be too dark, plus with dark looking ships. it makes it hard to see them. I'd recommend you to ask for / hire an artist's help to fix all of these problems (I'd even offer myself to help, however regardless if you consider my advice and wish to either hire or ask for an artist's help, I am sure you'd find someone else whom's style fits more your own artistic vision of the game).
4th I'd Really recommend not to have the Homeworld hyperspace jump, and instead have an original one. It's like having a light-saber knock off in an non Star Wars title, it just makes you look bad.
asides from these few things. I think you are on an interesting path, I really liked the rpg elements in the game, to negotiate with other races, confront them or avoid fights. plus I completely love this sub-sub-genre of Scifi, of a small fleet trying to survive an overwhelming force like Battle Star Galatica, Homeworld and several others. I'll defently stick around to see where this game is going.
Danarogon
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