Hi, I’m Claudio. I’ve a bachelor’s degree in Computer Science, and a master’s degree in Environment Mapping, both from the Universidade Federal de Minas Gerais, Brazil. My current interests are real time rendering with modern GPUs and game development. I’m currently working on Kraden’s Crypt, a multiplayer dungeon crawler with a good bit of humor and things to crush.
This is the story of how we attempted to improve player experience based on feedback we got from our attendance to the London Anime&Gaming Con.
kraden's crypt: lessons from a game convention
Bull boss, new sounds, random level generation, new spells, character outer glow... those were the remaining adjustments we did before presenting our...
kraden's crypt: post crunch report
Countless new armor sets, fireball spell, co-op local multiplayer... In the past two weeks, we have been excitingly busy!
kraden's crypt: new armor sets, fireball spell and couch multiplayer
We have just finished our first set of hammers, bows, shields and swords. In this update, we'll show some of these in action.
kraden's crypt: an overview of collectables
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