That's not how it works
Run it under this tool: Jessicochan.itch.io
Hi, not really. I have some stuff done, but the project's too big and pointless at the same time. Might release atleast a demo though
Make a shortcut for the game, right click it, go to properties and there you'll see a wordbox with the "Object:" name. Type fullscreen after the quote marks and run the game through this shortcut. Some people make .BAT files for the fullscreen mode but they don't work for me.
This is a standalone game, you can launch it on modern Windows OSes without any major problems
You can turn off the enemy bullets just by turning visible bullets off for all weapons in pak. I don't understand your criticism about graphics. RGM v4 currently works with 64x64 graphics and has no RGM v5 bugs.
It is 64x74 and can be expanded up to 200x74 (weapon will be drawn on the right part of the screen, like in modern shooters). To make 200x74 sprite work, you have to name it like weapon*bitmap$ (* - number of weapon, $ - number of animation) and delete the ".bmp" in the end of the file name
Great work! But I have one questiob. Why Russians are using MP-44 in this mod?
This is a piece of crap. Stuffy and stupid piece of crap
What the name of song that plays when Gordon dies in Crack-Life Campaign Mode?
Critlv
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