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Comment History
cepirablo
cepirablo - - 11 comments @ Guedin's Attack on Titan Fan Game

Escaping from a titan's grip uses up Condition.
Pressing left Ctrl fills up your Condition Meter by a bit(when you're standing still or when a titan is holding you).
Hence, if you don't have the necessary amount of Condition, the button prompt tells you to spam Ctrl. If you get the Condition Meter high enough, You'll see that the Ctrl prompt will turn into E.

Good karma+1 vote
cepirablo
cepirablo - - 11 comments @ Guedin's Attack on Titan Fan Game

Something else: Since you can't use gas to speed up without reeling in, maybe it would be nice to have a separate gas button or have simple hooks(without reeling in) for rotating and such to kill less momentum.

Other than that, graphics are awesome, animations are awesome, effects are awesome, controls feel more snappy than floaty which is awesome(never liked the floaty feeling from Feng's game).

Thank you so much for putting effort in creating this great game! I very much look forward to future updates!

Good karma+1 vote
cepirablo
cepirablo - - 11 comments @ Guedin's Attack on Titan Fan Game

Titans turn too fast(as said before).

Titans have too good awareness. They seem to always know where you are if you're within a certain range. This combined with their fast turning speed, surprise attacks are impossible.
So are the super cool "passing kill" you sometimes see in the series where someone like Levi hooks onto a building across a titan and slices the nape while reeling in.

The spinning counter attack is overpowered. It would feel fairer and more special if it had a shorter time window or a shorter proximity requirement or both.

With the stuff above combined, I find myself just abusing the counter attack with each titan. Counter attack on both arms -> Wildly try to get the hook to latch on the titan's nape or somewhere close -> Somehow succeed -> Reel in then spam F.

I say nerfing titan's turn speed and/or titan's awareness and nerfing player's counter attack will allow more variety in methods of killing.

Good karma+1 vote
cepirablo
cepirablo - - 11 comments @ Guedin's Attack on Titan Fan Game

I feel like the titans turn too fast. Not sure if I just need more practice, but it's a bit too hard to get behind them. Even if I do get better, I feel like there will only be a very limited number of ways to get to their nape. Might get repetitive over time. Just an opinion :)

Good karma+2 votes
cepirablo
cepirablo - - 11 comments @ Guedin's Attack on Titan Fan Game

By .exe file I mean the installation executable.

Good karma+1 vote
cepirablo
cepirablo - - 11 comments @ Guedin's Attack on Titan Fan Game

Windows says that your .exe file could be dangerous. While I trust you like 85%, it would be nice if you could change your code up a bit so that it's trusted by Windows.

Good karma+1 vote
cepirablo
cepirablo - - 11 comments @ Guedin's Attack on Titan Fan Game

I need a rig that can run the game at at least 30 fps for accurate timing :(

Good karma+2 votes
cepirablo
cepirablo - - 11 comments @ Guedin's Attack on Titan Fan Game

Hooks would be hard to spot unless they're too big. I think glinting wires would be good

Good karma+1 vote
cepirablo
cepirablo - - 11 comments @ Guedin's Attack on Titan Fan Game

위쪽 제목 바로 아래 탭에 있어요

Good karma+1 vote
cepirablo
cepirablo - - 11 comments @ Guedin's Attack on Titan Fan Game

Wow this helps a lot in increasing performance. Thanks man

Good karma+1 vote
cepirablo
cepirablo - - 11 comments @ Guedin's Attack on Titan Fan Game

Same problems here. Only 20 fps or so at lowest resolution. But it is still only a demo so we'll just have to wait I guess.

Good karma+1 vote