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I'm Auric and I like to code in C++ to make games.

Comment History
Auric
Auric - - 16 comments @ GameDev Diary v.0.0.1: Lolly and (her) robots

To be honest, I'm not sure how it's parodying it- many people wouldn't see it as that at first glance I'd say.

Good karma+1 vote
Auric
Auric - - 16 comments @ GameDev Diary v.0.0.1: Lolly and (her) robots

I have no clue about the technical side of the project, but I certainly despise the idea of its scenario. All it's doing is promoting more misandric feminist agendas... Won't be playing this game.

Good karma+1 vote
Auric
Auric - - 16 comments @ New Launcher Graphics and Boss Fight!

One problem I see: don't use Terraria sprites.

Good karma+1 vote
Auric
Auric - - 16 comments @ Guardian

A deadline isn't out yet, but the game is progressing well. If I had to guess, I would say sometime in the summer. Thanks for your interest!

Good karma+1 vote
Auric
Auric - - 16 comments @ Platform of Choice!

Macs are terrible for working! If you want to work, use Linux. PCs are superior for gaming, of course.

Good karma+4 votes
Auric
Auric - - 16 comments @ Grain War

This is looking really cool. Looking forward to playing it.

Good karma+3 votes
Auric
Auric - - 16 comments @ SkyAndDirt

It looks great- one suggestion though.

It really bothers me how your GUI and items are higher resolution than the game itself- it doesn't really seem right. Maybe make their resolutions match?

Good karma+1 vote
Auric
Auric - - 16 comments @ Castle Story

This looks absolutely fantastic. Tracking.

Good karma+1 vote
Auric
Auric - - 16 comments @ Dunlore 1.0.2 - 1.0.6; Fixing up and fleshing out the game

Thanks a lot! Right now, the game is fairly un-fleshed-out(is that a word?), but according to some of the players it's fun. Please check out the readme if nobody is online and you need some help controlling or something- the game, unfortunately, lacks an in-game tutorial at the moment.

Good karma+1 vote
Auric
Auric - - 16 comments @ Dunlore 1.0 Release, 1.0.1 Bugfixes, New Features, and the Halloween Event

What about them would you like me to change? I'm always open to suggestions.

Also, the game's images are just .PNGs so it's definitely moddable for anybody who wants to make their own graphics.

Good karma+1 vote
Auric
Auric - - 16 comments @ Some shots from upcoming beta4

Hey. This is looking great, man. I think you should make the button lower res. It looks a bit strange with the GUI being higher res than the game itself. Other than that, this is awesome.

Good karma+1 vote
Auric
Auric - - 16 comments @ Bloody Trapland

haters gonna hate

Good karma+4 votes
Auric
Auric - - 16 comments @ Alpha Project: Line of Fire

What language/engine was this made with?

Edit: JUST KIDDING. Unity! Got it.

Good karma+1 vote
Auric
Auric - - 16 comments @ Screenshots

Looks AWESOME.

Good karma+1 vote
Auric
Auric - - 16 comments @ Demon's Keep Progress [3]

Hehe, I was so zoned out in this video.

Good karma+1 vote
Auric
Auric - - 16 comments @ Combat

(@Lunatic_Hermit) Thanks! InvisibleMan actually gave me the advice to use a 1D array. And hopefully. I don't think WINE supports .NET applications, but Mono does. Mono hopefully should have support for .NET 4.0 by the time I finish this game. :P

(@InvisibleMan1) I don't think it made a difference. :P If you mean Rector's comment, it still says 0 votes. :P

Good karma+1 vote