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3z_
3z_ - - 1 comments @ Robocraft

The system of earnings from CRF didn't need to be changed, it was awesome and allowed to feel yourself like "genius, billionaire, playboy, philanthropist", and helping new players((
Invisible robots in CRF with cosmetic parts, wich you haven't - worst decision for last years. For now 80% players see two (!!) of twenty five my robots. No one will ever see rly interesting works made of 200+ banners or of 200+ half-masks, even simple glass robots consisting of 1k + of glass cubes can see only few old players. Bricks, flying bricks and one-legged freaks occupy 90% of the CRF (for a huge number of players who don't have cosmetics).
They go to the factory and see square heaps of excrement, or one mech leg (or 4 insect legs) with legendary rail on top. I'm sure this is very much developing their creativity, encourages them to create something interesting and makes them strive for these "heights" of engineering excellence.
Because of this changes (absolutely harmful and unnecessary) I lost the desire to create something new and beautiful. Due to changes in balance (boosts), the desire to play in battles I lost too. And as a consequence - I don't want to play the game, in which I played 3.5k hours (only from the Steam client), because it was about craftsmanship and creativity, but became about bricks, donate, and one-legged freaks.
Sorry for my English, learned it a long time ago, in a galaxy far, far away...

Good karma+2 votes