Hello IndieDB users. Today we write this article so that you will see an idea of what you will play.
For starters, the game will be completely open and multiplayer world, this does not mean that once complete game development not jump one singleplayer version . Anyway , back to the main topic.
View of eagle, Drydock module
The project we are developing by modules. This project currently is divided into 4 modules .
ALPHA:
- Drydock Module. Where you will display the different boats that will be available in the game, in an early version. This module will be public and open. Considered a preview of the game.
- Port Module. Here you can view the boats you that you have acquired in the campaign financing. Here you can register a name for each ship you have in your possession.
BETA:
- Navigation module. This module will multiplayer and those who have purchased the game in the campaign finance get guest passes for your friends to help you handle the boat.
- Combat Module. This module can be developed multiplayer naval fighting. With advanced AI focuses on the management of the ship and not to fight, but when the case of a collision will pick up arms and will fight like one.
Later will come the final version, which will be reproduced as realistically as possible, the ports have already named in a previous article.
And from there, we will develop new areas so that everyone is happy. Also mention that we plan to release the game in the languages of the areas that are present in the game. For now in the following languages: Spanish, French, English, Portuguese.
Finally, the forum is already active, if you want to discuss something about the game, which implement, ideas, suggestions, anything is welcome.
The estimated date for the first module is Q3-2014. And the estimated date of the second module is Q4 - 2014