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Wordedly is an Open-World Text adventure. It draws ALOT of inspiration from Minecraft. It is great entry point for beginners looking to get into interactive fiction. The game is all about being able to handle resource's and being able to work your way up from the bottom to the eventual (however not the ending) boss.
It's something new and fresh in the text adventure genre, as there's no actual ending and you can do what you like - every person's experience is different as it's all randomly generated.

The game's demo and full version is released on the Google Play Store, link below.
Once the game get's enough sales and support it will be released on PC, on something like Desura or GOG. And by that time - hopefully I've added ALOT more features.
Link to buy the game is below.

Wordedly has random procedural generation for rooms, and other things such as monsters. So for example one night you could encounter a 'funky skeleton', another a 'groovy skeleton', or a 'scary slime'. It's coded in Javascript and HTML5, however ported to android through the use of javascript and local webview. The game runs perfectly and smooth.

Right now player's can do a whole heap of things! Ranging from building a house, to a portal to visit another world. :) I don't want to go through all the features, would rather keep that as a surprise.

I've always dreamed of creating my own game, and i've always had a special spot for old games such as text adventures. I also fell inlove with sandbox games, and the fruit of that love is Wordedly. Over time the game will CONSTANTLY be updated with new features.

PC Download Link - Coming Soon

Android Demo Download Link.
Android Download Link - $2 AUD.

If you want to follow and see updates on the project... Follow me on Twitter!

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