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Earth and the core worlds are suffering. Overpopulation and lack of resources are leading to unrest and desperation. That's where you come in. You've been recruited to colonize a planet more than 4 light years away. It's your job to save the human race from its own greed and consumption. The game is experienced from a top-down view allowing for the deliberate and creative crafting of every item, vehicle, and structure in use. Using a scriptable and dynamic artificial intelligence the AI Overlord will change up every aspect of the game. Nothing stays the same forever, making Worlds an addictively, dynamic experience with limitless replayability.

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Monday Update (Games : Violent Sol Worlds : Forum : Phil : Monday Update) Locked
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viedt-el
viedt-el Developer
Aug 8 2016 Anchor

Headed into this week with one goal in mind. Make the miner work really well. By the end of the week my goal is to have the miner gather resources for you by doing some sort of pulse to find the next node within a certain range. Then I want it to store all of that stuff inside, so that you can just go grab it like opening a chest. Once that is all done you can pick up the miner and go find more stuff to gather with it.

There is a lot going on there. So to start, inventory will need to be stackable. That is task number one for now


Edited by: viedt-el

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Viedt (Phil)

Developer for Afterthought Games

@Viedt_EL on Twitter

Violent Sol on Facebook and Twitter

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