Earth and the core worlds are suffering. Overpopulation and lack of resources are leading to unrest and desperation. That's where you come in. You've been recruited to colonize a planet more than 4 light years away. It's your job to save the human race from its own greed and consumption. The game is experienced from a top-down view allowing for the deliberate and creative crafting of every item, vehicle, and structure in use. Using a scriptable and dynamic artificial intelligence the AI Overlord will change up every aspect of the game. Nothing stays the same forever, making Worlds an addictively, dynamic experience with limitless replayability.

Presskit

Factsheet

Developer:
Afterthought Games
Based in United States

Release date:
TBD

Platforms:
Windows
Mac
Linux

Website:
violentsol.com

Description

Earth and the core worlds are suffering. Overpopulation and lack of resources are leading to unrest and desperation. That's where you come in. You've been recruited to colonize a planet more than 4 light years away. It's your job to save the human race from its own greed and consumption. The game is experienced from a top-down view allowing for the deliberate and creative crafting of every item, vehicle, and structure in use. Using a scriptable and dynamic artificial intelligence the AI Overlord will change up every aspect of the game. Nothing stays the same forever, making Worlds an addictively, dynamic experience with limitless replayability.

History

Afterthought Games came to be when a couple guys decided it would be fun to make games we would want to play. One of the first things that came up was a sandbox/rpg/scifi/open world randomness game. So Violent Sol was born.

Features

  • Procedural generation brings a kaleidoscope of biomes and creatures to life.
  • An AI overlord (cue dramatic music) will inject fresh, new events into the world -- some welcome, some not so much -- based on your interactions. This could seriously become your new full-time job, an
  • The entire game will be created from the ground up with Modding in mind.
  • Cars, planes, and all manner of cool stuff that moves can be built and used in combat…or daily survival.
  • A top-down shooter delivers high-paced action mechanics for electrifying battles.
  • Make your equipment your own, from laser chain saws to custom built crystal focused projectiles, gear up the way you want on your own terms.
  • Taking on an extra-terrestrial world with nothing but guts, guile and a big gun on your back.

Videos

Creature Profile - The Rhinoturtle YouTube

Creature Profile - The Buffalpug YouTube

Creature Profile ~ The Stalker YouTube

Creature Profile ~ Fire Lizard YouTube

Dev Diaries - The Backstory YouTube


Images

Download all screenshots & photos as .zip
Lizard_Spitting.png
NEwInventory.png
ViolentSolClip.gif
Mining.png

Download logo/icon assets as .zip
logo
icon

IGDB
Indie Games Database for Violent Sol Worlds igdb.com/games/violent-sol-world.


About Afterthought Games

Boilerplate
Afterthought Games was started in Grand Rapids Michigan by a group of developers. We have varied skill sets but all share a common goal. We want to do this as our full-time job. We all have full-time jobs currently, though with a lot of hard work, we hope that one day this will be all we do. There are a lot of indie development companies out there and we are not that much different than any of them. We are just trying to be passionate about what we do and always have fun doing it.

More information
More information on Afterthought Games, our logo & relevant media are available here.


Violent Sol Worlds Credits

Larry Martin
Founder

Phillip Brossia
Founder


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks