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Until I’m Gone is a FREEWARE 2.5D 3rd person point-and-click adventure game with horror elements and a psychological subtext. It takes place in a small mountain village covered with snow at Christmas time. The main hero is forced by his lady-friend to visit Pitfall Mountain. Soon after he arrives, the village is cut off from the outside world due to a huge snowstorm, and Nathan, who forced to stay until the storm blows over, unwittingly starts to reveal the tiny secrets of this picturesque village...

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The story is set in a picturesque mountain village around Christmas Eve. The protagonist, Nathan, worn out by his job, is looking forward to spending Christmas with his family, by the fireplace, watching snowflakes fall. However, his idyllic plans suddenly begin to crumble as he recieves a call from his secret lover. She seems confused and speaks in an enigmatic way, demanding that Nathan comes to Pitfall Mountains, a small mountain village, and threatening that she will tell Nathan's wife the truth about the affair, if he doesn't. So, Nathan unwillingly agrees. The next day, exhausted by his journey through no man's land, he finally arrives to a small town situated in a mountian valley, far from his everyday life. Shortly after that he meets his lady-friend in a hotel room, where he spends about an hour. Upset with the outcome of the conversation, Nathan leaves the hotel with a single thought in his mind - to leave the town immediately...
As he will soon discover, it is not possible anymore. His car won't start, a mighty snow storm begins to gather in the distance, the wind's howling louder and louder and soon all will get covered by a white fog. It obvious that in this weather it's not possible to risk traveling back through unknown landscape on narrow mountain roads with zero visibility, while all around fiercefully swirl heavy snowflakes. Angry and disturbed, Nathan leaves his car and runs back to the hotel, where he rents a small room, hoping to spend there just one night...

What can you look forward to:

- A game released under the freeware license, which will allow everyone to download it from the internet absolutely for FREE.
- An immersive gloomy atmosphere, emphasized by a melancholic winter scenery and a seemingly picturesque mountain village
- Original and impressive story with horror, supernatural and psychological elements.
- High-quality prerendered scenes
- Real-time 3D characters
- Stencil (real-time) Shadows
- Original music putting the finishing touches to the atmosphere of the game
- Non-linear gameplay (partly)
- Living, emotive and memorable characters, main hero so as any NPC
- 1024*768 resolution of scenes
- 70+ unique scenes
- Rendered movies (Intro, outro, cut-scenes)


- Professional english voice-acting by actors with years of experience in games, radios, films and theatres
- 16 Different languages!. Right in the first version of the game, when it is released, you 'll be able to choose from 16 different languages: Czech, English, French, German, Russian, Hungarian, Slovak, Italian, Spanish, Portuguese, Swedish, Norwegian, Greek, Polish, Danish and Dutch.

- Different environments you´ll visit during your journey


- Riddles, puzzles etc., logically and naturally integrated into the story

- WME engine, which means almost no limits to our imagination


 

For more info and latest news, be sure to visit us at www.farawaystudios.com

Faraway Studios team

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8 comments by roamn on Jan 27th, 2008

Hi all!

It has been half a year ago, when i have last informed you about the game "Until Im Gone". And since a half of a year is quite a big amount of "time", and many things could (and did :-) ) happen from then, I think it is a good idea to give you some up-to-date info, what do you say?

First of all, i want to say, that it is impossible to cover all the things that happened or to go more depth even in the ones i will mention, so if you are interested I think it will be better for you to check the website of the project itself. And if you dont know what UIG is, and you will not be satisfied with the fact that it is:...

User Posted Image
User Posted Image
User Posted Image

FREEWARE 2.5D 3rd person point-and-click adventure game with horror elements and a psychological subtext. It takes place in a small mountain village covered with snow at Christmas time. The main hero is forced by his lady-friend to visit Pitfall Mountain. Soon after he arrives, the village is cut off from the outside world due to a huge snowstorm, and Nathan, who forced to stay until the storm blows over, unwittingly starts to reveal the tiny secrets of this picturesque village...

...You can also check the web on: www.farawaystudios.com

For those who are quite familiar with the project, lets move on:

Yes, as you can see, we had released new "full-valued" screenshots from the project. These are the ones we did not ever show anywhere else, not even in an interview, and they were also not part of any exclusive materials on any website- simply brand new screenshots! If you wanna see their fullsized versions or really "ingame" versions with a character on them with an interface even, check the website www.farawaystudios.com .

-Also I would like to inform you, that the project has been delayed to year 2008. For in detail described reasons read this:
*Reasons behind the delay*

-We had taken part in ADOC 2007 (alias Adventure Developers Online Conference 2007) last autumn , where you could ask us any questions, and you had received an answer in 1-2 minutes... For this special event we had also released new (but this time "development") screens, which you probably also did not see yet. For more info and the dev screens, check the website (news sections, section "old")

-We had also prepared new Polls to let you give us more feedback, check the "Polls" section on our web.

User Posted Image
User Posted Image


-In the "old" news section you will now find information about the progress of the game. Each chapter is there described in more detail talking about the progress. And even that the information there are now quite out of date (you have to scroll down few times to get to them), if you wanna get a picture hows it looking (ok, looked) you now have a great opportunity!

-And what more... Well tons of more! :-) (If you do not visit our website periodically). We have more info overall (than we had last time), we have music, voice-acting, language translation examples (download section of the web). BTW talking about languages, the game is beeing translated now into 16 world languages! Czech, English, French, German, Russian, Hungarian, Slovak, Italian, Spanish, Portuguese, Swedish, Norwegian, Greek, Polish, Danish and Dutch! You can also download wallpapers and much more.

I hope that I had pleased a little all your curiosity and questions about the project. If you would like to know anything else, feel free to contact us, here or via email, that doesn't matter... oh and look forward to the ONE and FINAL- 2008!

Faraway Studios
www.farawaystudios.com

Post comment Comments  (0 - 10 of 60)
noyart
noyart Apr 8 2010, 1:13am says:

what happen to this game? :O

+3 votes     reply to comment
tnathan475
tnathan475 Jun 30 2008, 8:59pm says:

Really can't wait for this to be released, always been a big fan of point and click adventures, and the visuals here are simply stunning!

+3 votes     reply to comment
noyart
noyart May 13 2008, 6:13am says:

how are the work going?

+1 vote     reply to comment
delarobe
delarobe Apr 30 2008, 8:31pm says:

wohoooo!
u guys will have portuguese! =D

+1 vote     reply to comment
yarrrjun
yarrrjun Apr 14 2008, 9:53am says:

i'm really looking forward to this; it looks like you guys are putting a lot of effort into this, so good job! :)

+2 votes     reply to comment
Raven|ICC
Raven|ICC Mar 10 2008, 7:01am says:

Can't wait to play this one. Awesome job !!

+2 votes     reply to comment
WFG-Kimball
WFG-Kimball Jan 27 2008, 6:45pm says:

Oh my god, this is the most realistic game world I've ever seen... ever. Even in commercial games. Well done guys.

+1 vote     reply to comment
WFG-Kimball
WFG-Kimball Jan 27 2008, 6:47pm replied:

Oh, I didn't realize it was 2.5D.. just read some stuff. But still, the renders are excellent.

+1 vote     reply to comment
Gin
Gin Dec 16 2007, 1:34am says:

I cannot wait until this comes out. Syberia was a great game and even wound up gamespy's GOTY. Please, keep it freeware. Don't do that Penumbra shareware crap....

+1 vote     reply to comment
roamn
roamn Dec 7 2007, 6:02pm replied:

Hi
Dont worry about that, it is not a big problem. BTW personally i dont like 1st person adventures, and UIG was from the begging drawn as a 3rd person adventure. When I see the first person adventures I almost everytime think about how much easier are the developers making their lifes. Because when you have a 1st person adventure, you dont have to handle the characters, the main character model+animations, collision geometry/model etc... And hey, you can always say, that this all is made just to make the player feel more "like in the game", and that its not a "-" but hey, its a big "+" Or simply: Make the best of a bad job... Not all 1st person adventures are of course made this way, but lets be honest to ourselves and think about the rest ones...

+1 vote     reply to comment
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Until I'm gone
Platform
Windows
Developed By
roamn
Engine
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