"Until I’m Gone" is a freeware 2.5D 3rd person point-and-click adventure game with horror elements and a psychological subtext. It takes place in a small mountain village covered with snow at Christmas time. The main hero is forced by his lady-friend to visit Pitfall Mountain. Soon after he arrives, the village is cut off from the outside world due to a huge snowstorm, and Nathan, who forced to stay until the storm blows over, unwittingly starts to reveal the tiny secrets of this picturesque village...
It definitely is cool, but I wonder how many of you children realize this is prerended, and I wonder how many of you are going to have heart attacks when you realize it's both an adventure game and that this isn't going to be moving around.
I can dig it!
Stunning work.
Can't wait to play this.
dear god! GREAT work! :D
Surely that isn't in game, is it?
No, I don't think it's in-game. It's an adventure game, so I'm guessing a point-and-click adventure. This is probably all pre-rendered (not rendered real-time).
I dont think its a point and click game. Something more like resident evil, static backgrounds, but the character moves around.
oh wait nvm, misunderstood... We basically said the same thing lol.
this render is good <--- pro renderer
rendering engine??
Yes, the game is 2.5D adventure point and click- that means pre-rendered backgrounds, and realtime 3D characters moving on them.
this is so cool!!!
It's great, but we've seen it like twice already in previous news posts.
Kickass!!