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5 data chips, containing groundbreaking scientific knowledge, have been sealed in crystals and scattered inside the mountain of Fermi Island. The notorious RoboTTech corporation has already sent numerous robots to search for those invaluable objects. Your agency now fears the abuse of this knowledge and sends you on a top secret mission to find the data chips before they fall into wrong hands.

TrapThem revolves around technical and demanding puzzle-gameplay about outsmarting and trapping the enemies while avoiding being trapped yourself. This game introduces innovative block physics. The mechanics are as pure as it can get for their purpose. The game introduces all of its main mechanics early on instead of accumulating new systems you have to learn. So the challenge is to get better in what you are already using, like in chess.

- technical and demanding gameplay, designed for the ambitious gamer
- innovative block physics
- wide variety of challenges
- multiple solutions rewarding player's creativity
- puzzles which will bend even the strongest minds
- 100+ caves to explore
- smooth gameplay in 60fps and clockwork perfect game mechanics
- ideal Xbox 360 controller support

Windows Demo:


If you are interested in the sweet soundtracks by Zoe Coleman feel free to check them out here:

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0 comments by RetroMasters on May 27th, 2013

Hi guys, I am happy to announce TrapThem is about to be released on June 6 on Windows systems.

To get a taste of the game I am happy to please you with a free demo.

You can also download the Windows Demo from here :

btw. If you are interested in the sweet soundtracks by Zoe Coleman feel free to check them out here: Zoecoleman.bandcamp.com

Thank you for your attention and happy playing,

Desura Digital Distribution
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Post comment Comments  (0 - 10 of 11)
Freeman665 Apr 5 2015, 4:10pm says:

Where do I ask for help, if i stuck?

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Vernunftmensch Nov 6 2013, 5:38pm says:

Such a great and very inventive puzzler. I don't think the footage makes it justice. The brilliant challenges reveal themselves in the advanced stages of the game. There are so many of them and they are very varied. The game never grows tired to enforce discovery of new ways/techniques to solve the puzzles. There have always been moments I felt like now I know all the tricks, and then a new level proves me wrong again. What also seems like a remarkable feat is that the game feels absolutely rock solid, intimidatingly perfect even. In other games I have always found ways to glitch through something, bypassing the actual challenge. But not so in Trapthem. Here you have to discover, understand and apply the concepts in order to solve the advanced levels of the game. Blind trial and error won't help you anymore. The cool thing about it is that there are often still several solutions to a level, even when you are convinced otherwise. I play it together with a friend of mine and he plays it completely differently, crafting ideas I never thought of and vice versa.

I have to admit there are still some levels being over my head. It has to be said it is clearly targeted towards the thinking player and it requires a lot of brain energy if you want to make it far. But it really makes thinking fun and boy does it feel rewarding. Even if you are not so much into puzzles Trapthem might get you into them. Personally this game is gold.

+1 vote     reply to comment
TimeToThink Sep 15 2013, 2:19pm says:

TrapThem is a clever designed little puzzler. The block physics of the game are a refreshing new gameplay element which I have never seen before in any other puzzler. The 3 types of levels (puzzle, action and mix) are all fun to play.

+1 vote     reply to comment
franbelle Jul 8 2013, 9:09am says:

This is a very clever puzzle ; liked the demo.
What prevent me from buying the full game is the fact that it is absolutly not portable.

+1 vote     reply to comment
Reiart Jun 7 2013, 1:54am says:

This is a really good game, once you understand the mechanics behind how the blocks fall. I got stuck on the second level for a while, I am now up to the level where you place all the bombs. I am on the first mountain, so it seems to have many levels.

I liked the thief levels especially, how you could become the red thief, steal the gems off the yellow thief and get through the bombs that way. There is variation in the level designs and mechanics used as well, placing crystals, bombs ...enemies are all different. Seems flawless at this point, you are a master of game and level design ...if this was on the Super Nes it would be a hit.

Really does make thinking fun ...I am not a good level designer but I think a level editor would be great so as to play levels made by others and extend it's play-time. I know there are different modes when you get past the first mountain, such as puzzle, action etc ...I am looking forward to some of the puzzle levels once I get past the first mountain.

Yeah, so great game; for the price anyone interested in this sort of thing should definitely give it a go.

+3 votes     reply to comment
Silverhawk85 Jun 6 2013, 5:17pm says:

Looks very interesting. Does it have a leveleditor? Bought it anyway.

+2 votes     reply to comment
RetroMasters Creator
RetroMasters Jun 6 2013, 5:45pm replied:

Hi, the game is supposed to be a closed and complete standalone. But by sufficient interest in the game I will make the effort to provide a public ready editor and also linux- and mac-ports.

Thank you very much for your interest. I hope to please you well. It means a lot to me.

+2 votes   reply to comment
Luminesque Jun 5 2013, 10:57pm says:

Looks cool, but I would like to try a demo before buying

+1 vote     reply to comment
Reiart Jun 5 2013, 10:56pm says:

Just got it, Is 1.2 the full version?
...says it releases today, but the post is from March. So I am thinking I should check the news section later and download after it is actually announced to be released.

Looks really cool, with the different modes, just hope it has a fair few levels...

+1 vote     reply to comment
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Released Jun 6, 2013
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