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To the Moon is an RPG/adventure game about two doctors traversing backwards through a dying man's memories, in order to fulfill his last wish of going to the moon. *** Dr. Rosalene and Dr. Watts have rather peculiar jobs: They give people another chance to live, all in their head. But due to the severity of the operation, the new life becomes the last thing the patients remember before drawing their last breath. This story follows their attempt to fulfill the dream of an elderly man, Johnny. With each step back in time, a new fragment of Johnny's past is revealed. As the two doctors piece together the puzzled events that spanned a life time, they seek to find out just why the frail old man chose his dying wish to be what it is. And Johnny's last wish is, of course... to go to the moon. [The game is an unconventional RPG/adventure game hybrid with no battles/grinding. Game-play consists of acquiring mementos to travel through memories via various means.]
6 comments by Greg on Jan 12th, 2012
The Independent Games Festival (known on the web as IGF) is in full swing once again in 2012, with this years judges having just posted their picks for the honourable mentions and final placings.

With our end of year events having just wrapped up it is nice to see that our personal selections mirror some of the judges selections Dear Esther, Frozen Synapse, To the Moon and Atom Zombie Smasher making the final cut.
We will keep you notified once the winners have been announced but for now check out all the finalists below.
Botanicula (Amanita Design)
Dear Esther (thechineseroom)
Lume (State Of Play Games)
Mirage (Mario von Rickenbach)
Wonderputt (Damp Gnat)
Honorable mentions: Beat Sneak Bandit (Simogo); Dustforce (Hitbox Team); Fader(Chris Makris); Proun (Joost van Dongen); Toren (Swordtales)
Antichamber (Demruth)
Fez (Polytron)
Prom Week (Expressive Intelligence Studio, UC Santa Cruz)
Realm of the Mad God (Wild Shadow Studios & Spry Fox)
Spelunky (Mossmouth)
Honorable mentions: Frozen Synapse (Mode 7 Games); Nitronic Rush (DigiPen Institute of Technology); Reflow (Xymatic); Super T.I.M.E Force (Capy); Tiny and Big - Grandpa's Leftovers (Black Pants)
Atom Zombie Smasher (Blendo Games)
English Country Tune (Stephen Lavelle)
Frozen Synapse (Mode 7 Games)
Gunpoint (Tom Francis, John Roberts and Fabian van Dommelen)
Spelunky (Mossmouth)
Honorable mentions: Faraway (Steph Thirion); FTL (Justin Ma & Matthew Davis);Johann Sebastian Joust (Die Gute Fabrik); SpaceChem (Zachtronics Industries); Where Is My Heart (Die Gute Fabrik)
Botanicula (Amanita Design)
Dear Esther (thechineseroom)
Pugs Luv Beats (Lucky Frame)
To The Moon (Freebird Games)
Waking Mars (Tiger Style)
Honorable mentions: Beatbuddy (THREAKS); Beat Sneak Bandit (Simogo); Fez (Polytron); Proteus (Ed Key and David Kanaga); Where Is My Heart (Die Gute Fabrik)
ASYNC Corp (Powerhead Games)
Beat Sneak Bandit (Simogo)
Faraway (Steph Thirion)
Ridiculous Fishing (Vlambeer)
Waking Mars (Tiger Style)
Honorable mentions: Fingle (Game Oven Studios); Hundreds (SemiSecret and aeiowu); iBlast Moki 2 (Godzilab); Temple Run (Imangi Studios); Tentacles (Press Play ApS)
[Designed 'to honor abstract, shortform, and unconventional game development'.]
At a Distance (Terry Cavanagh)
Dear Esther (thechineseroom)
Fingle (Game Oven Studios)
GIRP (Bennett Foddy)
Proteus (Ed Key and David Kanaga)
Johann Sebastian Joust (Die Gute Fabrik)
Storyteller (Daniel Benmergui)
Way (CoCo & Co.)
Honorable mentions: Deep Sea (WRAUGHK); Four Letter Word (Terry Cavanagh);GlitchHiker (Aardbever); Hundreds (SemiSecret and aeiowu); POP (Rob Lach)
Dear Esther (thechineseroom)
Fez (Polytron)
Frozen Synapse (Mode 7 Games)
Johann Sebastian Joust (Die Gute Fabrik)
Spelunky (Mossmouth)
Honorable mentions: Antichamber (Demruth); FTL (Justin Ma & Matthew Davis);Proteus (Ed Key and David Kanaga); SpaceChem (Zachtronics Industries); Where Is My Heart (Die Gute Fabrik)
Source: Igf.com
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"Thanks" for starting the demo with a squirrel killed by a car and the lack of empathy of the people - didn't remind my of my own cat killed in that way... Not nice.
korean version please!!!!!!
i like the back story
When i finished the game, I walked outside, and said to myself,
"Wow, that was f*cking satisfying. May I have another?"
I only was able to play 5 min. from the demo :( I don't know what happen
I have the feeling Johny likes MMMMMMMMMMMMMMMMMMMbananas. More ontopic, great concept!
Just out of curiosity, will there be a chance for Linux support in the future? I mean, if your willing to attempt to port the code that is.
I love the game! The story was deep for anyone's understanding if played for only once. It took me another game to answer questions I had in my mind. Thank you very much Reives :) Merry Christmas!
I just checked wiki gaming's "25 most overlooked games of 2011" and this was on the list.
Gaming.wikia.com
The music is midi sorta things write? Should release raw midi files so I can import them into whatever and have sheet music to arrange for guitar or piano. :3 Or just release sheet music. :D