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You play as one of the recruits as he attempts to explore dangerous, yet exciting scenarios that the mind can imagine. Using your jumping skills and the ability to slow time you will navigate places like, The Ancient Underground Egyptian Temple, or the Islands Of The Sky.

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Working on the animations for the hands to adding particle effects and completely redoing the platforms

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Dev Diary

So after a lot of tinkering I have finally got the animations to a healthy state, still a lot of work to be done but I'm done for now!

Now I have wanted to implement falling dust for a while and have considered a few ways about it. I decided upon using the 'One Shot' on a particle effect and then disabling the particle after leaving the trigger, allowing me to use it again later if need be.

I wanted to add more realism to the level and perfectly square platforms in an ancient temple is simply not realistic! So I redid each platform giving it more flavour.

My next few steps is to add more falling platforms between the major animations just to keep the player enticed.

Follow my progress on Twitter! - Twitter.com

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