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They Do Not Die is a customizable top down zombie shooter. The game features an easy to use level editor along abstract 2d visuals.

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They Do Not Die v1.0 – Windows Edition

They Do Not Die v1.0 – Windows Edition

Full Version 4 comments

You can now save your game. You can obviously also load that game save and continue playing from where you left off. Running consumes less energy. shooting...

They Do Not Die v1.0 – Wii Edition

They Do Not Die v1.0 – Wii Edition

Full Version

You can now save your game. You can obviously also load that game save and continue playing from where you left off. Running consumes less energy. shooting...

They Do Not Die v0.4 – Windows Edition

They Do Not Die v0.4 – Windows Edition

Demo

The level viewer has officially become a WYSIWYG level editor. You can edit levels but not create them so if you want to make a new level without overwriting...

They Do Not Die v0.4 – Wii Edition

They Do Not Die v0.4 – Wii Edition

Demo

The level viewer has officially become a WYSIWYG level editor. You can edit levels but not create them so if you want to make a new level without overwriting...

They Do Not Die v0.3 – Wii Edition

They Do Not Die v0.3 – Wii Edition

Demo 2 comments

There is an added level selection screen and all four of the maps from the PC version have been included. There is a level viewer (which will in the future...

They Do Not Die v0.2 – Wii Edition

They Do Not Die v0.2 – Wii Edition

Demo

You now have a set amount of health which you obviously lose whenever your harmed by zombies. You also have energy which you can use to move faster (just...

They Do Not Die v0.1 – Wii Edition

They Do Not Die v0.1 – Wii Edition

Demo 4 comments

Here are the beginnings of They Do Not Die remade as Wii homebrew. Its like the PC game but different and even more incomplete. Use the nunchuk analog...

TheyDoNotDie R21

TheyDoNotDie R21

Demo

I wouldn’t have bothered posting this until I had more done but I haven’t been working on it for a while and I just wanted to get the latest of what...

TheyDoNotDie R20

TheyDoNotDie R20

Demo 10 comments

Eight release since the restart and switch to SDL/OpenGL. Functional and drivable cars are back and crates can once again be broken open manually with...

TheyDoNotDie R19

TheyDoNotDie R19

Demo 2 comments

Seventh release since the restart and switch to SDL/OpenGL.

TheyDoNotDie R18

TheyDoNotDie R18

Demo 2 comments

Sixth release since the restart and switch to SDL/OpenGL.

TheyDoNotDie R17

TheyDoNotDie R17

Demo 1 comment

Fifth release since the restart and switch to SDL/OpenGL.

TheyDoNotDie R16

TheyDoNotDie R16

Demo 2 comments

Fourth release since the switch from DarkGDK/DirectX to SDL/OpenGL.

TheyDoNotDie R15

TheyDoNotDie R15

Demo 1 comment

Third release since the switch from DarkGDK/DirectX to SDL/OpenGL. Still not as complete as R12.

TheyDoNotDie R14

TheyDoNotDie R14

Demo 2 comments

Second release since the switch from DarkGDK/DirectX to SDL/OpenGL. Still not as complete as R12.

TheyDoNotDie R13

TheyDoNotDie R13

Demo 1 comment

First release using OpenGL. Majorly incomplete. Just a test really. If you actually want to play the game then get R12 instead.

TheyDoNotDie R12

TheyDoNotDie R12

Full Version 2 comments

An updated release of the still in development and far from complete zombie shooter game They Do Not Die.

They Do No Die R10

They Do No Die R10

Full Version 3 comments

Tenth release of the game. Still FAR from done but totally playable and the level editor is functional and saves what you make.