The Hub is the hosting game of all of the projects that I will be working on. All games will be multiplayer/Co-Op. Examples of gamemodes are: FPS, Horror Mode, Cinema Mode, Sandbox Mode and Survival Mode. These are all modes that I have in mind, and will soon be in the game!
This game is purely so that I can train myself as a developer. Although some of the included gamemodes may soon be transformed into standalone versions if they are popular enough. I will try my best to constantly be updating the game with new content including new: maps, games, mechanics, functions and much more!
The Hub currently includes:
The number of gamemodes is going to increase, and the game will evolve over time. I am releasing this game early just so that you guys can see the transformation, and follow me on the journey of The Hub.
V0.08a of The Hub is being authorized as this article is being written. Here is the changelog!
+ Added "Floatings Islands V2" map
+ Tweaked Deathmatch Settings
+ Removed fall damage (temporary hotfix for tp glitch)
+ Added "Speed Boost" powerup
+ Tweaked Player Controller settings
+ There is now "Version exclusive servers" So 0.07 players, cannot connect to V0.08 players.
+ Only 10 people can play in 1 lobby of Deathmatch
+ Games now only last 10 minutes!
+ Changed OnJoined() Text
+ You can no longer teleport to the same island.
+ Added new texture to "Killzone"
+ Added Cinema gamemode! (Currently only supports one video, whilst I create support for user's own videos)
+ Added "The Hub" (This replaces the level select scene)
+ Bug Fixes
I hope you enjoy the improvements that this update brings! Please be aware that there is a 20 CCU limit, and so if you have any problems connecting it may be better to try again later. I will be increasing this limit if it is needed in a future update.
I am currently figuring out how to create a fully functional cinema which will include a queue, user-requested videos, sitting in chairs, eating popcorn and much more!
Team Deathmatch has been delayed in this update, due to some problems with team spawning. I will be fixing this for the next update and it should make its debut in V0.09.
I have drastically changed the map for V0.08a. I feel like the previous version was too spaced out, and didn't have the effect that I desired. Of course I am a fan of quick fast-paced combat, and I wanted the teleporters to play a massive part in this, but they were the only way around the map, which was no fun. So, because of this, you can travel around several islands by "Island Hopping". This map is still early in-development, and do expect drastic changes in the future but for now, I am happy with it.
I have removed fall damage from this version. This is because of problems with the teleporting, where once the player had jumped through a tp pad, he would die from fall damage. Of course this caused problems and I am working on a new method of teleportation which will negate this from happening whilst also boosting the fun/tactivity of the game.
Thank you for reading this post! and I hope to gather feedback on the update, I may even stumble upon several of you in-game.
Brandon Sidebottom || Frozen Vortex Games
Hey guys, Here is the change log for The Hub V0.08! There are many small changes as well as 2 new gamemodes for you to enjoy!
The V0.08 update is only a few days away, and I add some pretty awesome features to the game, as well as map enhancements to The Floating Islands!
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Hey guys! Sorry that the update for The Hub has taken so long, I have been very busy with other things so I struggled to work on the fix update. Anyway...
This is V0.08a of The Hub! It adds many new features and changes! V0.08 ----- + Added "Floatings Islands V2" map + Tweaked Deathmatch Settings + Removed...
This is the initial public release for Sandbox. The current version is test version 0.07. This update adds the basic game, including the core functionality...
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